Learn to generate a custom building in sketchup & export to X-Plane 10

Vittorio Greco, the youtuber, presents this useful sketchup tutorial to teach you how to create custom buildings in sketchup and export them in X-Plane 10 without any difficulty.

X-Plane 10 is the most powerful aviation software having good flight simulation feature. X-Plane contains the most realistic flight model. X-Plane 10 offers the complete 3-D scenery.

We want to feature this page: sketchup4architect.com/sketchup-plugins

~~~~~~~~~~~~~~~~~~~~~~~~~

Published By
Arka Roy
~~~~~~~~~~~~~~~~~~~~~~~~~

SketchUp to Sketchfab.com Uploader – An Exclusive SketchUp Extension

Alex Schreyer, the senior lecturer at the at the University of Massachusetts, develops SketchUp to Sketchfab.com Uploader. This sketchup extension supports SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016 as well as Mac OS X, Windows.

This plugin will streamline the process for distributing interactive 3D content from sketchup to sketchfab. Sketchfab belongs to a simplified website where one can upload 3d models and demonstrate them through WebGL.

As the primary upload file format is COLLADA, so it becomes easier for SketchUp users to upload their work there (the DAE and KMZ export format is indigenously supported in both the free and Pro version of SketchUp).

Once the plugin is set up, there will be a menu item “Upload to Sketchfab” to the File menu in SketchUp. The sketchup users have to register on the sketchfab website prior to upload their models. After that they will be provided with a “secret API key” that connects their uploaded models to their account. The API key will be available on the personal dashboard of the users once the registration will be completed.

After uploading any model, one can edit parameters and materials, capture a thumbnail or fine-tune the default view on the Sketchfab website.

Usage

Go to File > Upload to Sketchfab to transfer your model to the cloud. Ensure you have obtained your API token from the Sketchfab website.

To get more information, visit http://www.alexschreyer.net

This sketchup extension is also available on GitHub.

~~~~~~~~~~~~~~~~~~~~~~~~

Published By

Arka Roy

www.sketchup4architect.com

~~~~~~~~~~~~~~~~~~~~~~~~

Enhance your sketchup skills and become an advanced sketchup users

ISDM is offering offering an exclusive sketchup course for advanced sketchup users to explore and communicate design ideas to the clients and community.

This sketchup course is designed on developing a 3d model of a Kentucky park that is the basis for gathering knowledge on each tool inside Sketchup. The course will continue for 10 hours and cover the following topics :-

Introduction

• Developing a project • Installing a project preferences • Geographically discover your project • Generating a template •Modeling • Construction • Navigation • Organization

Modeling

• Applying lines, circles, polygons, arcs and surfaces to form 3D shapes • Familiar with edges and faces and get rid of general mistakes • Scale and precision • Push -Pull, move and follow-Me tool • Constraining object movement

Navigation

• Zoom • Pan • Views – Standard and their applications • Camera tools – field of view, creating cameras, position camera • Making/saving and editing scenes Developing your project • Advanced modeling • Adding materials • Rendering • Making animations • Using Google 3D Warehouse • Using Google Earth

Texturing

• Using materials • Producing new materials • Fixing material mapping on faces • Mapping materials to curved surfaces • Editing material Rendering • Using Styles • Editing styles • Generating styles • Exporting 2D graphics, Advanced Modeling • Modeling organic objects • Intersecting models • Using Sections • Using the Sandbox tools • 3D Text • Plug-in tools • Using Google Warehouse • Using Google Earth • Smoothing of faces using both soften smooth edges and the eraser tool • Photo match models • Using AutoCAD files • Exporting models to Photoshop CS4, Animations, • Making animations from scenes, • Scenes – Transitions and delays • Export settings – frame sizes, • Frame rates

https://player.vimeo.com/video/142135810

~~~~~~~~~~~~~~~~~~~~~~~~

Published By

Arka Roy

www.sketchup4architect.com

~~~~~~~~~~~~~~~~~~~~~~~~

How to set up V-ray 2.0 in Sketchup 2016

This exclusive sketchup vray tutorial is presented by youtuber Maquete Eletronica. One will be familiar with step-by-step tutorial guide to set up V-ray 2.0 within sketchup 2016.

V-Ray 2.0 for SketchUp is upgraded and completely supports SketchUp 2016. Lots of enhancements are included which range from superior animation and batch rendering as well as support for Skatter and ArchVision RPCs. All the V-ray 2.0 for sketchup users can download it at free of cost.

The existing users of V-ray 2.0 can upgrade to v-ray 3.0 if purchase is made after 1st November. This free update contains a single workstation license & one render node.

How to set up V-ray 2.0 in sketchup 2016

We want to feature this page: sketchup4architect.com/sketchup-plugins

~~~~~~~~~~~~~~~~~~~~~~~~

Published By

Arka Roy

www.sketchup4architect.com

~~~~~~~~~~~~~~~~~~~~~~~~

Trimble Connect now supports sketchup 2016

The Trimble Connect, a cloud-based platform for designers, builders, owners and operators to combine, distribute and view project information, has been upgraded with a improved modern user-interface, new public API (application programming interface) support as well as new support for SketchUp version 2016, and a Trimble Connect Revit Add-in that was in beta stage.

With compatibility Revit 2016, Trimble Connect sustains shared coordinates with Revit models.

Other crucial features: Other enhancements range from LandXML v1.2 file formats and that the public API is now well matched with search. Now the Users will be able to locate files by picking root folder. Besides, the users can generate todo out of a selection of snapshots and not have it to be included as a todo on the 3D page.

There exists an API to present Read-Only/No Access Folder information. To upload .rvt files devoid of the plugin directly should demonstrate exact processing status. There are also various new fixes of bugs.

To get more information on Trimble Connect visit: SightSpace.Pro

Trimble Connect now supports sketchup 2016

We want to feature this page: sketchup4architect.com/sketchup-plugins

~~~~~~~~~~~~~~~~~~~~~~~~

Published By

Arka Roy

www.sketchup4architect.com

~~~~~~~~~~~~~~~~~~~~~~~~

Top 10 Sketchup plugins for Sketchup artists to produce complicated models quickly

Given below the detailed lists of sketchup plugin which are very useful for generating complicated models :-

Modelling Profile Builder: This plugin can be used to generate models of intelligent building materials instantly and perfectly. The sketchup users can used this plugin at free of cost. This sketchup plugin offers the same functionalities as ‘’Follow Me” tool. The plugin supports SU8 and higher versions as well as Windows and Mac Platform.

Modeling Slice: It is a free sketchup plugin. The sketchup users can use it to slice their model up efficiently and transform it to a laser cutter. The plugin facilitates the users to present their model by cut through.

Modeling Sketchup BIM: The sketchup users can apply this handy plugin to generate the models for building smoothly in quickest possible way. Thus the process for developing any building is accelerated significantly.

Interactive Import/Export SketchFab uploader: This sketchup plugin allows the users to upload their models to Sketchfab, an online web supported tool to collaborate with 3D models. The models will be demonstrated throughWebGL.

Interactive Import/Export RPS 3D PDF: This sketchup plugin can be utilized to select and convert any sketchup model into the interactive 3D PDF Files. The plugin can export directly within sketchup to PDF.

Interactive Edddison: This sketchup plugin is used to display any sketchup model interactively. With it, the designers can make their models realistic. The users can make an interactive app just by following three simple steps.

Materials Texture Resizer: This sketchup plugin can easily rescale high resolution detailed textures in a model or selection. The plugin is useful while sending any big file containing huge textures or applying photos directly from the camera as well as batch-downsampling them to a perfect resolution.

Rendering VRay: V-Ray for sketchup offers rapid rendering, superior lighting tools generating and visualizing complicated scenes. Visualization workflow is enhanced with V-Ray RT, image based lighting quality becomes superior with V-ray Dome Light. V-ray Proxy can deal with complicated scenes efficiently with high detailed models.

Rendering Raylectron: Give photorealistic look to your sketchup model by adding texture, light and render to the models through this sketchup plugin. The plugin contains lots of exciting features like environment maps, grass, fur generation, instancing, normal & bump maps, fog, physical sky etc.

UI LunchUP: This is a free sketchup plugin that supports v.8 M3, v.8 M2. This plugin comes with a quick launcher to explore and accomplish features of SketchUp, comprising (and most significantly) plugins that are already set up.

Top 10 sketchup plugins for sketchup artists

Source: www.3dtotal.com

~~~~~~~~~~~~~~~~~~~~~~~

Published By

Arka Roy

www.sketchup-ur-space.com

~~~~~~~~~~~~~~~~~~~~~~~

Demo of sketchup exporter to WebGL – An useful script for sketchup users

AKITENKOSHI is the creator of Sketchup Exporter to WebGL, a useful script for skethup that is developed on SU2WEBGL. Watch the following sketchup video to get a demonstration of the script.

As per suggestion of John Bacus, Product Management Director, SketchUp at Trimble Navigation, the most ideal process to obtain a WebGL rendered JSON stream from SketchUp is to upload any model to 3D Warehouse– that will perfectly render this type of stream automatically cost-efficiently. Once the model is prepared, it can be embeded in any web page through an uncomplicated code snippet.

sketchup exporter to WebGL

~~~~~~~~~~~~~~~~~~~~~~~~

Published By

Arka Roy

www.sketchup4architect.com

~~~~~~~~~~~~~~~~~~~~~~~~

CL3VER Releases CL3VER 3.3

Palo Alto 13 January 2016 – CL3VER announces that the 3.3 platform release is now available for all users. Major updates included in this release include significant quality enhancements when viewing CL3VER projects on mobile devices. In addition CL3VER 3.3 also provides the ability to play CL3VER presentations without the need for an internet connection. This improves the portability of interactive 3D presentations on any device.

New CL3VER App for PC, Mac and iOS…and Free!

Architectural and Engineering projects are often presented in situations where there is little or no internet connectivity, like meeting rooms, at events or on construction sites. To solve this problem CL3VER 3.3 comes with a brand new “CL3VER App” for Windows, OS X and iOS. The App allows a user to store presentations on any device which then allows them to be viewed without the need of a internet connection.

The App is free and shares the same user interface across PC, Mac and iOS providing users with a seamless experience . Downloading presentations is easy, once the App is installed on a device a CL3VER user is able to access all the projects they have created via their login. By simply clicking on a project the download starts and the presentation is stored on the device so it can then be opened anytime and anywhere without Internet connection.

CL3VER releases CL3VER 3.3

Top Visual Quality on Retina mobile devices

The CL3VER viewer has been optimized to work natively via mobile on any browser on iOS devices with retina display (iPad Air or superior) or Android devices using a Mobile browser that supports WebGL.

This means that CL3VER users can provide spectacular 3D presentations on both Web and Mobile maintaining the same visual standards directly from the browsers.

Additional resources and links

About CL3VER: CL3VER provides a cloud based platform for interactive 3D presentations for the web and mobile devices. CL3VER presentations help professionals in the AEC and manufacturing industries to engage customers and stakeholders with the power of 3D and the usability of the web.

CL3VER releases CL3VER 3.3

The company is headquartered in Barcelona, Spain with offices in Palo Alto, California. For more information, visit www.CL3VER.com.

Media contact
Luca Vidotto
luca@cl3ver.com
Europe: +34 93 328 41 67
US: +1 (302) 353-4580

 
CL3VER releases CL3VER 3.3
 
~~~~~~~~~~~~~~~~~~~~~~~~
Published By
Arka Roy
~~~~~~~~~~~~~~~~~~~~~~~~
 

How to create a Oak table for the living room by applying Sketchup Pro

The youtuber, Jarek Ostaszewski, offers a detailed sketchup tutorial useful for woodworking professionals. This sketchup tutorial will teach you how to generate the model of a Oak Table suitable in your drawing room with sketchup pro.

Some helpful tips :-

* Just produce two groups , eg . A group of ” table leg ” and the group ” wedge “

* Opt for the tool ” Subtract “

* Click on the group to be subtracted ” wedge “

* Click on the group from which the users prefer to subtract ” table leg “

Oak table for the living room by applying sketchup pro

We want to feature this page: sketchup4architect.com/sketchup-plugins

~~~~~~~~~~~~~~~~~~~~~~~~

Published By

Arka Roy

www.sketchup4architect.com

~~~~~~~~~~~~~~~~~~~~~~~~

How to produce a Basic Component in Sketchup

While converting any geometry into a component, your drawing is presented with all the basic component behaviors and capabilities as mentioned below:

  • Your component is further usable.
  • The component geometry is segregated by any geometry to which it’s presently associated. (This is similar to groups.)
  • When you edit your component, the component instance or the definition is also edited.
  • It is possible to connect your component to a particular plane (by setting its gluing plane) or cut a hole in a face (by setting its cutting plane).
  • Metadata like IFC classification types can be linked with the component. Classifying Objects offers the main classification systems and these can be applied to SketchUp components.

Tip: Prior to produce your component, ensure it’s coordinated with the drawing axes and attached to other geometry with process undertaken to utilize the component. This trick is useful when the component contains a gluing plane or a cutting plane.

While generating a component, it can be formed right in your model or in a individual SketchUp file. Here, just go through the Make Component dialog box. The following figure demonstrates the dialog box for your existing operating system.

In order to form a component, the following guidelines should be abided by :-

How to produce a Basic Component in Sketchup

  • Opt for the geometry to be added in your component. In order to have some tricks, go through Selecting geometry.
  • Select Edit > Make Component out of the menu bar, or cntrl-click the selection and select Make Component. The Create Component dialog box will be visible.
  • In the Name box, assign a useful & specific name for your component so that the component can be easily detected in the Outliner with your other geometry. To get some useful tips on naming groups or components, go through Working with Hierarchies in the Outliner.
  • In the Description box, include a short description of your component.
  • (Optional) To arrange a gluing plane, pick one of the following options from the Glue To drop-down list: Any, Horizontal, Vertical, Sloped. While choosing a gluing plane, the Cut Opening checkbox is turned on, whereas the Always Face Camera and Shadows Face Sun options are deactivated. If you arrange a gluing plane, choose Step 6. If you are reluctant to arrange a gluing plane or a cutting plane, skip to Step 7.
  • (Optional) To allow your component to cut an opening in a face, choose the Cut Opening checkbox. Skip to Step 9.
  • (Optional) To convert your component to a 2D form, choose the Always Face Camera option, which improves performance by banishing the requirement to render the component as a 3D model. SketchUp contains several 2D people components exemplifying 2D forms that always face the camera. If this option is deselected, skip to Step 9. If this option is chosen, the Shadows Face Sun option is turned on; go to Step 8
  • (Optional) Turn on Shadows Face Sun checkbox to provide shadows from the component’s existing position as though the component were confronting the sun. The shadow shape remains unaltered because of the component rotates to face the camera.
    Tip: The Shadows Face Sun option is best suited with components that contain short bases (like trees). This option should not be applied with components that contain wide bases (like people in midstride).
  • (Optional) Select the Set Component Axes button to switch the component’s axis origin or the cutting plane. Once you click the button, the cursor facilitates to arrange a new axis origin in the similar way you apply the Axes tool. Once a new component axis origin is arranged, the Create Component dialog box is activated again.

Tip: the component’s axis origin should be modified for the following reasons:o The component’s axis origin finds out what angle of the component is loaded onto the Move tool cursor while adding a component instance in a model.
o The red/green plane’s orientation also describes the cutting plane. If a vertical cutting plane is needed, like the back of a window, to cut a face, then the red/green plane should be moved to the back of the window.
o While applying the Shadows Face Sun option, place the component’s axis origin at the bottom center of the component for getting superior results.

  • (Optional) Choose an option out of the Type drop-down list while applying classification data. For getting more details, go through Classifying Objects.
  • The Replace Selection with Component checkbox should be left with selected if it is required to convert the geometry selected in Step 1 into a component. Uncheck this box to leave the geometry unaltered but make a component definition based on it. The component definition is accessible in your In Model collection.
  • Apply the Create button to finish your component.
How to produce a Basic Component in Sketchup
 
 
~~~~~~~~~~~~~~~~~~~~~~~
Published By
Arka Roy
~~~~~~~~~~~~~~~~~~~~~~~