Cube Cities are a unique thinking

Greg Angevine is the founder of Cube Cities and with his innovative team he has made some unique featured cities which are different from the normal thoughts. He has spent a lot of years in his career to find some idea from some of the largest and most elaborately detailed cities all over the world. From his survey over this various kind of cities he has made finally very useful, floor-level visualizations for the three-dimensional industry and it is full of uniqueness. This article will throw the light on Greg’s innovative ideas and works.

About Cube Cities: It is the name of the company, given by Greg and it was founded in the year 2010 worked on creating and expanding a floor-level imagination platform which is reflects the transparency in the real estate markets. Before the arriving of Cube Cities it was not possible to fast visualize real estate data in 3D and now it became very effective for the real estate organizations. Cube Cities has changed the slow graphic of the real estate market and has brought a huge amount of interest for the common people.

Reason to be in the real estate modeling industry: Though Cube Cities is a full time and evolved company in real estate industry but before it Greg had worked with a commercial real estate agency in a research capacity that gave him the experience. Working with the real estate agency gave him the experience of the sources of firm and maintaining the data, also provided with the information about the techniques by which generally brokers grasp the data of produce researches to make a good communication in trending markets. Everyone is knowledgeable about the nature of the commercial real estate; it is very competitive field and has so much high-quality challenging data, to overthrow this Greg and his team has a build a method. The method can help users to weight their data and offer them different complementary tools to build their own visualizations. This is a new and developed technology that can create thousands of floor-level building models quickly and help to connect with users and become a useful important 3D mapping technology.

3D modeling is best in the real estate modeling industry: Real estate field is all about the location and views that can leave an effect in the construction process and give the project a well and furnished look. As 3D modeling can highlight each and every detail clearly so by using it modelers can highlight the main parts of their model and give the model a lively look.

Most challenging city model: Greg has designed many famous and big cities all around the world but according to him among them the most challenging and interesting model is Manhattan. This city is full of beauty in structures of every building; this city is consisted with various urban developments that give the city so much thickness that can’t find any other city. SketchUp has detailed the diversity in the buildings and made the iconic skyscrapers which are better than any procreated process. SktechUp is the only solution to create all kind of new and developed cities all over the world.

Things that SketchUp solves in a city model: SketchUp gives its users the ability to use 3D buildings with perfect geometry and high-quality photographic textures in any application. It is not easy to get the right a3erial imagery for building photorealistic models though it allows using the camera kind of features everywhere. A team of SketchUp modelers maintains a good number of photographers in selected cities which help to create high-quality models in any content.

Other extensions used in Cube Cities with SketchUp: Though SketchUp is an all-rounder tool but Greg is using software named Cesium, a mapping partner of SketchUp that emigrates the SketchUp models into it using SketchUp’s glTF export extension. Cesium is used in case of working with many SketchUp models loaded with unique javascript calls and can bear the extra load of 3D Tile Server that improve the loading speed and performance.

Besides this, the Cube Cities’ team has also worked with Matterport; this software that helps to see inside a building and tour for examining the original conditions of a space. Matterport also make the Cube Cities technology a perfect way to join floors or windows of a SketchUp model to virtual tour.

Future plans of Cube Cities: According to Greg, Cube Cities can be used to find indoor location or the location where the floor or partial area of a floor or other can be found. Besides that it can identify the problematic area or part of a building and solve them and provide public safety regulations also. In addition it is said that Greg is very much excited to see the combination and coordination of Cube Cities’ technology with SketchUp, Cesium and different mobile devices. All of them are different from each other but can become a huge versatile platform for the real estate industry.

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Cube Cities are a unique thinking

Published By
Arka Roy


How to create new design scopes in sketchup with v-ray 3.6 and VR Scans

This sketchup video tutorial sheds light on the new design scopes by combining v-ray 3.6 and VR scans in sketchup. The tutorial is derived from a study of architecture interior and exterior project. The tutorial is conducted by Vessel Mikhaylov, a master degree holder from Technical University of Denmark.

Vessel highlights some of the new and exciting features in v-ray 3.6 for sketchup.

V-ray 3.6 for sketchup facilitates the users to render anything from rapid design model to most complicated 3d scenes. Rendering speed is very fast and one can design rapidly with the interactive rendering mode. Given below, some of the new features in v-ray 3.6 for sketchup.

a. Enhancements with UI and workflow
b. Greater speed
c. Enhancements with materials and textures
d. GPU rendering enhancements

V-ray 3.6 contains a new lighting algorithm known as adaptive lights to accelerate the rendering process considerably particularly in scenes where there are lots of light sources.

Lots of new materials and textures are included in this new version. The VR scan material is now supported and it allows to apply the curves groups scanned material technology in your project.

Besides, there are various types of GPU rendering enhancements like the hybrid rendering system. Displacement in aerial perspective is also now supported on the GPU.

Watch the following video tutorial to get more detail information.

How to create new design scopes in sketchup with v-ray 3.6 and VR Scans

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Published By
Arka Roy

Wall Thickness for 3D Printing

Wall thickness is necessary when you give your 3D model in print; otherwise, the 3D printer may not understand the thickness and thinness of the walls of your designs and print your model wrongly. So, it is the unwritten rule of designing 3D model in SketchUp to add wall thickness to your design. Paper-thin surfaces are strictly avoided for 3D printable models.

Setting the correct wall thickness needs your knowledge and proficient skills in designing. 3D printing materials and 3D models are two different subjects. The right wall thickness makes your 3D model print flawless, and it appears the same as you expect.

Choose the perfect wall for your 3D printing:

3D designing is an interesting field that grows rapidly in the world. This has made the craze for 3d printing materials used for various purposes. So, it is necessary to learn how to print a 3D model properly the way the design shows. In the designing software, you no need to work on the thickness surfaces to make your model. But when it comes to printing, it is an obligatory thing to add wall thickness. It helps 3D printer understand how thick of the surfaces are and print accordingly.

Demo of 3D Offset, the newest sketchup extension

Wisext released 3D Offset, the newest sketchup extension that is used to offset various faces at several distances. The users can now offset surfaces in 3D.

The extension is compatible with SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016 and SketchUp 2017.

In order to apply it, just press a single button to begin the tool. Choose or deselect the faces and put the distances segregated by “-“. Get the preview the offsetted faces. Press Enter to generate them.

Now, go to window tab and click on default tray and check all the trays on the right hand side are selected.

To get more updates, go through the following link

Watch the following video tutorial to get online demonstration of the extension.

Demo of 3D Offset, the newest sketchup extension

Published By
Arka Roy


How to create the design of a camper van with the free version of sketchup make 2017

In this sketchup video tutorial, you will learn how to design your camper van in 3D by applying the free version of sketchup make 2017. The push pool tool & pencil tool in sketchup are used here for designing purpose.

To download the free version, click on the following link

To make the measurement accurate, the measuring unit is transferred to millimeter. To do this, visit window tab and click on preferences menu. Now click on template and choose would work in millimeters template to keep all your dimensions in millimeter to avoid working inches and fractions.

Now, go to window tab and click on default tray and check all the trays on the right hand side are selected.

To learn the complete modeling process, go through the following video tutorial.

After watching this tutorial, you will be able to create your own camper van by applying the methods provided in the video.

How to create the design of a camper van with the free version of sketchup make 2017

Published By
Arka Roy

Eneroth Flatten to Plane – The newest sketchup extension

Eneroth3 has developed Eneroth Flatten to Plane. This is the newest sketchup plugin available in extension warehouse. The plugin is compatible with SketchUp 2016, SketchUp 2017 and SketchUp 2018.

It is useful for various industries like Architecture, Construction, Education, Engineering, Film & Stage, Gaming, Heavy Civil, Interior Design, Kitchen & Bath, Landscape Architecture, Urban Planning, Woodworking, Other etc.

The plugin is used to flatten selected geometry to horizontal plane. It is ideal for imported DWGs where lines may contain various Z coordinates on what should have been a 2D drawing.

Download the plugin from extension warehouse

Eneroth Flatten to Plane – The newest sketchup extension

Published By
Arka Roy

Developing a table in SketchUp

Tim Killen has wrote a wonderful eBook on woodworking and the in every chapter of the book there is a modeling detail of a piece of furniture like table, window, door etc. The book is named as “SketchUp Guide for Woodworkers” and the details are described there with tutorial videos and descriptions.

In the ninth chapter of the eBook, Tim has described the process of creating a nice Chamfered Post Table; it is a 1700 model and is one of the famous pieces made by Wallace Nutting in his Book “Furniture Treasury”. Tim has named the chapter nine “How to Begin and Develop a piece of Furniture” in SketchUp which is a very good sample to start and grow the original woodworking used in workshops.

Using SketchUp for modeling is actually a good idea as it will give a furnished draft of the original model which will be followed in time of original working in workshop.

Tim’s eBook is full of detailed and understandable steps with many still pictures, texts and tutorial videos. In his ninth chapter he started making the Table from developing and sketching the main structures like legs, stretches, sides and backside etc. and all the four edges of the legs are unique here called chamfers. These unique chamfers are closed with a flat triangular finish which gives the legs a mix look of old and classic with uniqueness.

In real without perfect planning or sketching, making these chamfers is not an easy job but in SketchUp, chamfers are started to making from one leg component and at last it ends by making all the four sharp and designed legs. Tim used various tools in SketchUp to give the chamfers their perfect look.

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Developing a table in SketchUp

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Arka Roy

SketchUp Weekend Workshop

SketchUp has probably been the widely used 3D designing and modeling application. People across the world use SketchUp to meet their designing needs in a satisfying way. The reason behind the surprising growth of the application is its user-friendly tools and features that embrace everyone having a designing spree. To offer a better communication between experts and learners, SketchUp workshop has been organized every year where important tools and effective tactics are discussed to bring the inside out of this application.

This weekend SketchUp workshop is planned with the Corvus Design, an architectural studio in Collooney, where participants will understand how to develop skills to have a better communication with their project. The courses are planned in a systematic way that helps designers learn step by step every detail of the project. Though there are no eligibility criteria, basic computer skill is preferable.

The workshop is complete based on to introduce you with the basics of SketchUp and how can develop project prototype quickly and effortlessly. Different 3D angles and floor plans will be discussed there where participants can intensely observe designing procedure. As believed conventionally, 3D modeling interprets your designing plan better and clear than other applications available. You can observe every step of designing in real time that makes the installation and layout of your project easier.

Artists will get a thorough understanding of virtual 3D exhibition space that translates their 2D pans and sketches into three dimensions model. The courses involve the basics of SketchUp and their applications for 3D modeling on 2D plans.

Course details are given below:

Day 1

1. Basic Modelling Tools and Functions
2. Orbit, Pan and Zoom etc.
3. Move, Copy, Rotate, Offset
4. Groups, Components and Extrusions
5. Practice

Day 2

6. Simple Materials
7. Lighting and importing photographs
8. Setting Scenes and views
9. Saving, exporting and printing
10. Practice

The workshop is solely organized for those students who want to get an expert guidance to hone their skills in the 3D world. Since its demand is growing with time, it is definitely a profitable sector for the young generation.

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SketchUp Weekend Workshop

Published By
Arka Roy

Artisan Organic Toolset now supports sketchup 2018

Artisan Organic Toolset is the most recognized sketchup extension that now supports sketchup 2018. This sketchup plugin is available in different languages like Brazilian Portuguese, Chinese Simplified, English, French, German, Italian, Japanese, Russian, Spanish.

Artisan comprises of robust subdivision, sculpting and soft selection tools which can be used for making the followings :-

• Terrain and landscapes
• Furniture
• Characters
• Abstract sculptures and decorative objects
• Fabric, curtains, and pillows
• Rocks, Trees, and Plants

The extension offers the following exclusive features :- Subdivision Surfaces

• Powerful subdivision algorithm to deal with all types of complicated geometries
• Subdivide and smooth selected faces, groups, or components
• Crease edges or vertices to form hard edges
• Knife subdivide tool for producing loops
• Extrude tool to generate loops devoid of interior faces
• Low-poly ‘Proxy Mode’ that automates the process for updating the subsurface geometry as you edit

New Subdivision Features in Artisan
• Accomplish subdivision or smoothing on any selection of faces
• Auto-subdivision of selection boundary faces that leads to cleaner meshes after subdividing
• Instantly preview subsurface geometry before committing
• Proper interpolation of UVs for subdivided geometry
• Quicker subdivision and superior topology

Brush Tools
• Sculpt Brush (sculpt, pinch/spread, flatten, inflate/deflate, smooth/jitter)
• Choose Brush (select faces by performing strokes)
• Paint Brush (paint SketchUp materials on faces with virtual brushstrokes)
• Uniform sculpting mode applying user-defined work plane
• Lock vertices to user-defined work plane

Vertex Transformation Tools
• Soft Selection
• Soft Move, Rotate, and Scale
• Make Planar (XY, XZ, YZ, or best fit)

Mesh Optimization (Polygon Reduction)
• -More rapidly and more powerful as compared to the free Polyreducer plugin

To download the extension, go through the following link

Artisan Organic Toolset now supports sketchup 2018

Published By
Arka Roy

Drawing basics on SketchUp – Edges and Faces

SketchUp is the easiest 3D software application that allows you to draw models flawlessly. The drawing basics involve a few interesting features and tools that help you understand how to sketch the model correctly. They are as simple as the uncomplicated a designing concept of 2D. Since the edges and faces play the primary roles, you have to understand the application of different tools concentrated on performing the same task. Learning them will keep you a step ahead to design the models without any obstacles. The content discusses lines, faces and inferences.

Drawing a line:

Drawing a line in SketchUp does not take your long time. It follows some simple steps and they are described below.

• Choose the line tool from the tool bar or press L. The cursor transforms into a pencil.
• Click on the starting point of the line on SketchUp.
• A line will follow when you move around the cursor.
• The measurement box displays the length of the line.
• The line you are drawing turns into a specific color (red, green or blue) as per the color of the axis it parallels with.
• Click the end point of your line. Remember, the end point can be a start point of a new line.

Creating a face:

A face on SketchUp creates with the assembling of lines or edges. It is a common kwon fact that faces are plain always. On the application, some faces remain in shading and some are opaque. This very characteristic represents the core design of 3D that distinguishes from the 2D part. Shapes can be rectangular, circle and polygon.

Dividing faces:

Dividing faces of model is as simple as you expect. Draw a line on the model and use the push pool tool to divide the face.

Opening in 3D shapes by erasing edges and faces:

Opening in 3D shapes is a must-know lesson that enhances your knowledge to design even the toughest models. You can use an erase tool to eliminate the lines and edges to create an opening. The steps below will help you.

• Select the erase tool.
• Click the edges that you want to erase.
• To erase a face, context-click on the face and choose the erase tool.

Lines and inferences:

Inferences are an associated tool that tells the cursor position in the line by different color dots and screen tip boxes. Hover your cursor around the model and you witness many inferences with different applications.

The drawing basics on SketchUp are based on the two basic characters of the application – edges and faces. To draw anything on Sketch, these two dominate your complete drawing.

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Drawing basics on SketchUp – Edges and Faces

Published By
Arka Roy