Demonstration of 2d Tools Plugin

In this sketchup video tutorial, Justin Geis, briefly explains the utility of 2d tools plugin developed by TIG. This plugin can be used to model in 2d dimension easily.

The plugin includes the following toolset :-

2D freehand tool, 2D arc tool, 2D circle tool, 2D polygon tool, Facemaker tool, 2D hatching tool, 2D adjust tool, 2D line style, 2D text tool, 2D polyline edit tool

The plugin is mainly created to provide you a series of tools which have similarity to those available in other CAD packages to facilitate you drawing in two dimensions.

To set a Z plane, lock your height above ground for the tools utilized by you. It can also set your plane corresponding to an existing plane. As for instance Type +24 to set a new plane 24 inches above the plane that is already active or type -24 to set a plane 24 inches underneath the plane that is already active.

It can also be set to generate both lines and guide lines by clicking on the control key. Besides, one can generate lines as welded sets or separate lines by clicking on the alt key. You can set your z-plane within this tool by clicking on the tab key.

The plugin is free and can be downloaded from the following link sketchucation.com

For online demonstration go through the following video.

Video Source: TheSketchUpEssentials

Demonstration of 2d Tools Plugin

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Published By
Arka Roy
http://www.sketchup4architect.com
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Meedek Truss Plugin – Online demonstration to create trusses into your sketchup model

This sketchup video tutorial is based on Medeek Truss Plugin. Learn how to use this plugin for creating nice trusses within your sketchup model (provide roof truss framing onto model) quickly and smoothly.

The plugin can automate the process to generate the geometry of the trusses.

It arranges a simple interface for producing precise 3D truss and roof geometry inside SketchUp. This plugin applies the SketchUp Ruby API programming interface. The plugin is well matched with the most updated versions of sketchup like (SketchUp Make 2017 64-bit and SketchUp Pro 2017 64-bit) together with the earlier versions (2013, 2014, 2015, 2016).

The plugin is specifically designed for architects, engineers, designers and homeowners who are applying SketchUp as their prime 3D design tool.

The plugin facilitates the user to make a series of trusses by just choosing three points which create the bounding rectangle (bldg. width x bldg. length) of the truss array. The number of trusses is automatically computed on the basis of the on center spacing and the building length.

The plugin is combined with the Medeek Beam Calculator and can automatically load the design parameters from SketchUp so as to verify bending, shear, bearing and deflection for typical North American glulam beam sizes.

The plugin is available in extension warehouse extensions.sketchup.com

Meedek Truss Plugin – Online demonstration to create trusses into your sketchup model

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Published By
Arka Roy
http://www.sketchup4architect.com
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3D Printing Extension – The sketchup plugin just launched

i.materialise, an online 3D printing platform, has developed 3D printing extension. It is the newest sketchup extension that supports SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016, SketchUp 2017, SketchUp 2018.

This extension will be useful for architecture, education, engineering, gaming and interior design.

Just upload your SketchUp model to i.materialise and receive a quick quote. Select from more than 100 various 3D printing materials and finishes.

1. Set up the extension from the Extension Warehouse,
2. As soon as it is installed, it will be situated in SketchUp under “Extensions > Print 3D”,
3. Just click “Print 3D i.materialise” to upload your design directly from SketchUp,
4. Select from 100+ various finishes and materials (along with metals!),

5. Get an instant price quote,
6. Printing and shipping the design will be handled by i.materialise.

This sketchup plugin is available in extension warehouse extensions.sketchup.com

3D Printing Extension – The sketchup plugin just launched

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Published By
Arka Roy
http://www.sketchup4architect.com
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How to design a staircase with sketchup & render with v-ray 3.4

In this sketchup tutorial, one can learn how to design the stairs with sketchup and render with v-ray 3.4.

In sketchup, it is possible to apply components for generating repeating shapes. These components can be utilized to develop a staircase instantly without any trouble.

Sketchup can also multiply objects. One can select an object that contains repetitive values like a staircase and obtain the number of copies computed through sketchup.

Watch the following video tutorial to learn the step-by-step processes.

Video Source: Rio Ryne

How to design a staircase with sketchup & render with v-ray 3.4

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Published By
Arka Roy
http://www.sketchup4architect.com
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nz_PolyhedralJunctions – The newest sketchup extension

Natale Zappia has developed nz_PolyhedralJunctions. This newest sketchup extension is well matched with SketchUp 2016, SketchUp 2017 and SketchUp 2018.

The plugin is specifically designed for Architecture, Construction, Education, Engineering etc.

NZ_PolyhedronJunctions comprises of nz_Edge2Polygon to generate Polygons and Polyhedral Junctions maintaining perfect reference edge lengths. It also articulates & connects triangles. It allows the user to generate and personalize platonic/polyhedrons and archimedean solids as per your exact dimensions and requirements from the ground up devoid of depending on external imports. Polyhedral Juctions of the platonics are set all through nature and most effective while arranging balanced loads concerning a point.

This tools match well when anyone is going to generate self-similar compositions.

Download this extension from extension warehouse extensions.sketchup.com

nz_PolyhedralJunctions – The newest sketchup extension

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Published By
Arka Roy
http://www.sketchup4architect.com
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nz_Descendants – The most updated sketchup extension

Natale Zappia has developed nz_Descendants. This is the newest sketchup plugin that is compatible with SketchUp 2016, SketchUp 2017, SketchUp 2018.

The plugin can be used for diverse industries like Architecture, Construction, Engineering, Film & Stage, Heavy Civil, Interior Design, Kitchen & Bath, Landscape Architecture, Urban Planning, wood working etc.

The plugin has same functionality like PushPull tool in sketchup. With this plugin, the users will be able to extrude various faces to a distantly selected reference length. It produces the consequential shapes into an independent group keeping the original face/object as it is. This plugin can function on several faces instantly.

The plugin saves huge time and allows for modelling in a non-destructive way.

This convenience makes it possible for generating similitudes and modelling in a non-destructive fashion if applied with Sketchup: SolidTools.

Similitude:

By re-applying accessible dimensions, it is possible to generate self-similar objects which at the same time as not fractals yet sustain a subliminal sense of unity to enhance a project.

Non-Destructive Modeling:

If this plugin is utilized along with Sketchup: Solid Tools, the users can model maintaining their original source objects intact. Once related elements are produced, reunite or manipulated them with Sketchup:SolidTool and still sustain your original sources if it is necessary.

It is mostly effective while dealing with joinery, or any situation where a surface can become an interrelated element. Apply nz_Desendants to generate the subsequent/adjacent element easily.

extensions.sketchup.com

nz_Descendants – The most updated sketchup extension

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Published By
Arka Roy
http://www.sketchup4architect.com
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Learn to render in sketchup with some easy to follow steps

In this sketchup video tutorial, taught by Alex Oliver, the founder of sketchup school, you will be familiar with a unique method that can be applied to obtain a nice rendering from sketchup.

This method supports various rendering extension like v-ray, SU Podium, Shader Light etc.

It is known as photographer method. The method facilitates the students to gather knowledge on how to approach renderings in sketchup.

The video focuses on the following topics :-

– a brief synopsis of the types of rendering extensions along with a link to a page from where the exact rendering extensions can be selected)

– A brief tutorial on how to arrange professional 2-point lighting for your renderings

– 3 easy Photoshop recipes for rapidly improving your SketchUp renderings.

In sketchup the rendering extension provides you all the gear as you require them along with camera and lights. With photographer method it is possible to set up excellent lighting.

To gather more details, watch the following video.

Video Source: SketchUp School

Learn to render in sketchup with some easy to follow steps

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Published By
Arka Roy
http://www.sketchup4architect.com
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Client Communication: the key to better projects

Delivering SketchUp models to the clients through right communication is important for projects and Nick shows in his video. Communication doesn’t stand only about speaking to and hearing from people, but more than that it is about understanding the total message. A good communication depends on many things like the language will use, delivering message with the tone of respect, the feeling and the body language at the time of talking. These all play important roles in every communication process and can also deliver a confused and wrong message if they used in a wrong way.

In every organization, project manager has the main role of communicating with others such as clients, co-workers, advisors, dealers etc and also responsible to present the right message to the right person at the right time.

Communication is a symbol of the “transfer of information form one individual to another”. It is seen that the failure reason of the projects basically is the miscommunication, most of the project deliverers fail to clearly understand the vision and the project’s success criteria. This vision should be strongly communicated to each shareholder and team member and the whole team must be able to understand the total result for working together for a common goal.

A poor communication can certainly damage any project or relationship and break down the strength of the project. For a good communication one has to be knowledgeable about every detailed and updated thing about a project so that he could deliver the right information to the clients or shareholders.

It is not that this problem happens only in some cases or happens in certain time; it has become a regular problem and harming the growth of the projects. A right communication to all the shareholders in a clear and actual manner is the capital thing as it clears about the kind of the delivered messages.

When you are in the field of architecture or design, communication plays the most vital part in every project and through 3D communication tools it has become easier to communicate with various people over a project at a time. A rich communication with full of right knowledge and information makes a project more successful and in SktechUp it is also important.

SktechUp is not only a tool for modeling and designing it also known for its sharing capacity in 3D. Often designers make models and show the idea through the 3D communication system to their clients or other teammates as a presentation or for opinion. A good representation of the works of models, their designing, capacity and way of working will become the reasons of success and the bad one cause failure.

 To improve the communication way Nick Sonder, a member of SketchUp team has guided everyone with his wonderful SketchUp models and LayOut documents. Nick himself is a brilliant commuter and makes a good communication with the clients throughout the whole process and with the help of his friend, Houzz he had organized design ideas and collaborated with others. He has some brilliant concepts and produced a video tutorial as guide for all.
Article Source: blog.sketchup.com
Client Communication: the key to better projects
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Published By
Arka Roy
http://www.sketchup4architect.com
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How to Set Up Templates in SketchUp

Templates in SketchUp are the place where you are drawing on. Each template defines the type of your project. Depending on the applications, SketchUp comes up with an array of templates. The most common concentrated fields for SketchUp templates are – architecture, construction, urban planning, landscape architecture, woodworking, 3D printing, and more.

Templates generally define unite of measurement of your model. Each template has a specific default unit that helps you create a design easily with maintaining the accuracy. For example, if you are doing a woodwork project, then the unit should be in millimeters and inches because accuracy is a must-to-have thing in this case. For creating a building model, inches and millimeters will definitely irritate you. Each model needs a different unit to measure the model, and right templates make your job easier for you.

There is another option called custom template that allows you to add your preferences to the template. Sometimes the default ones seem not enough as per your requirement. In this case, you can customize the details to make it fit for your model. The list below contains the things you can add or modify in custom setting.

• The model Info Dialog Box:
The model info dialog box gives you information about a model. You can change the needed fields as a default for your model.
• Save Geometry for your template: when you save geometry to a template, then the models based on the same template will also add the geometry. It works as a default.
• Styles: you can work with an array of styles in SketchUp. The Style browser has as many types as you want. The common options include edit edge, face, background and watermark.
• Shadows: Shadows give your design a complete touch. Maintaining the right shadow behavior is a necessary thing. The option is not default, though. You have to turn on shadow separately as the feature consumes much computer processing resulting in a slow performance.

Change Default Template: When you get started with SketchUp, the first thing that the application asks you to do is selecting a template. This default template can be changed further. For this, follow the steps below:

• Window > Preference for Microsoft Windows and Sketchup > Preferences for MACOS X.
• Select the Template option from the sidebar.
• Choose a template from the drawing templates box and then click OK.

Create a Template: Creating template will help you start your work without giving time in changing the default option of templates. If a set of changes has always been used, then save it as a default. This option proves more beneficial than you could ever imagine. Follow the steps to do this.

• Start a new SketchUp file with your present template.
• Add all essential modifications such as style and shadow to your SketchUp.
• Select File > Save option.
• Save your template adding a name
• Click the Save option

The Model Info Dialog Box: The content below presents a short knowledge about a Model Info Dialog Box that helps you create your model with all necessary details. Different types of settings are categorized in the dialog box. Check the list below:

• Animation: to animate your scene, you can set transition time between scenes.
• Classifications: this feature will work on the classification data and BIM.
• Components: you will learn how to add changes in a set of components in your model.
• Credits: credits let you know the owner of the model or components. You can also Claim Credit to add the license holder’s name to the model.
• Dimensions: you can add text to the model. Follow help.sketchup.com
• File: this represents the details of a file.
• Geo-location: you can make your model geo-located by adding location through Google.

Besides the above-mentioned options, you can also get features like rendering, statistics, texts, and units. The Model Info Dialog Box has come up with the options that you want to have to create your design more smoothly.

The content describes steps and information associated with the SketchUp Template. You have to have detailed knowledge regarding this particular tool since it forms the base of your design.

Article Source: help.sketchup.com

Augmented reality on the desktop

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Published By
Arka Roy
http://www.sketchup4architect.com
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Clipping and missing faces in SketchUp

Both SketchUp Make and SketchUp Pro are struggling in fix an issue in SketchUp called Clipping and missing faces in SketchUp tool. While revolving around the model, the effects can be seen like a section simply attached with the view at a fixed distance and sometime objects can also appear or disappear in a shaking mode while zooming in the model.

The geometry of the model shakes and glitters while revolving the model and it splinters and extra sections appear while operating the model. This situation is called Camera Clipping Plane which does not make any damage to the model.

These kinds of problems naturally appear when geometry sometime has been placed very far from the model origin that means the imported formation was copied form survey or GIS data. There are many models which are hundreds and even thousands of miles far from origin and SketchUp’s display technology was established more for distances like in Feet or Meters. Here are some situation described that show the situations where the kind of problems found:

1. When the field of view has been set up widely, the FOV or the field of view can be adjust between 1 to 120 degrees and it will easily change the FOV by pressing the Shift key to zoom in or out. This can be changed by going to Camera > Field of View and by typing the desired field of view in the measurement toolbar.

2. Secondly it can be happened the angled camera mode is turned off, to change the mode click on the Zoom Extents button. After that the camera will zooms out to show the total model and the clipping will be removed.

3. Another situation is that when the scale of any model is very small or very large. To prevent the problem just change the scale while working.

• When the model stays far away from the origin point where the red, green and blue axes interest, then the model can be moved to the origin point and this follows some steps:

1) select all the geometry of the model by typing Control+A or Command+A or only by simply clicking and dragging the Select tool beyond the geometry.
2) The move tool can be changed from Tools > Move.
3) Now take a corner point of the selected geometry of the ground plane and start to move the selected geometry. Now type [0, 0, 0] in the Measurement Toolbar which causes the selected point can move to the origin point.

• The clipping generally comes after a DWG import and happened with a combination of the points and while moving and checking the scale, following some proper steps all the geometry can be seen in the model. The three steps are:

1) All the layers in the Window menu need to turn on, to do this, click on the Window > Layers menu.
2) Geometry should be unhidden by using the Edit > Unhide all command.
3) Now again hide the geometry by clicking on View > Hidden Geometry.
NOW CLICK ON Camera > Zoom extents for making geometry visible and the full extents of the model also be seen.

All these fixing problems are described in SketchUp through detailed video.

Article Source: blog.sketchup.com

Clipping and missing faces in SketchUp

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Published By
Arka Roy
http://www.sketchup4architect.com
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