How perform exterior rendering for a concrete box house with v-ray for sketchup

This is a useful tutorial for the architects where they will learn how to perform exterior rendering with v-ray for sketchup for a modern concrete box house.

Given below, some useful tips for rendering with v-ray for sketchup :-

1. Model what you observe.
2. Choose the time of day.
3. Render in eye level view.
4. Render in 2-point perspective.
5. Perform fast test renders.
6. Recognize your resources.
7. Apply sketchup materials inifially.

8. Utilize VFB channels.
9. Utilize settings presets.
10. Apply an HDRI image for your lighting.

To learn complete rendering process, watch the following video tutorial.

The model can be downloaded from Gumroad, by clicking on the following link gumroad.com

Video Source Architecture Inspirations

How perform exterior rendering for a concrete box house with v-ray for sketchup

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Published By
Arka Roy
http://www.sketchup4architect.com
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Attribute Inspector – The newest sketchup extension in the extension warehouse

Aerilius has developed the exclusive sketchup extension called Attribute Inspector. It belongs to a viewer and editor for entity and model attributes.

Attributes in SketchUp means supplementary pieces of information that is preserved with any entity, like groups, components, scenes.

As for instance one can preserve a part number, unit price, weight or notes with an entity and read or adjust that information later. All attributes are contained in SketchUp’s report feature.

The purpose of this inspector is to maintain the user interface nominal and fully organized similar to SketchUp’s inspector dialogs, it allows you to choose one or more entities and demonstrates their attributes. By editing the text fields, The changes are instantly reflected to the entities.

Application: (Menu) Window → Attribute Inspector

The dialog presents the attribute dictionaries of the currently selected drawing element. Apply the selection tool of SketchUp to choose another elements.

Press the +, ‒ buttons on the left side for addition or elimination of an attribute dictionary, and press +, ‒ on the right side for addition or elimination an attribute.

To choose other types of entities, select the type from the dropdown and perform:

• drawing elements: With SketchUp’s selection tool it is possible to choose one or more drawing elements in the model (edges, faces, groups)
• definitions: With SketchUp’s selection tool, it is possible to choose components/groups/images
• materials: By applying the materials browser and it is possible to choose a material. Attribute Editor will demonstrate the current material (could be not functional on OS X due to API bug).

• layers: With the layer manager and verify the radio button of the layer.
• scenes: With the scenes manager, it is possible to double-click the scene (to make it the current scene).

This sketchup extension is available in extension warehouse extensions.sketchup.com

Attribute Inspector – The newest sketchup extension in the extension warehouse

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Published By
Arka Roy
http://www.sketchup4architect.com
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Some basic native tools in sketchup and their functionalities

Sketchup contains its own native tools which can be used to navigate, generate, and edit a 3D model. Besides, it also contains supplementary plugins and extensions. These plugins can perform a specific task that native tools lack.

Given below, the detail lists of some vital native SketchUp tools :-

Navigation Tools: With the Navigation Tools, the users can move all around the SketchUp viewport. These tools can be managed by the mouse buttons or applying the shortcut keys.

The navigation tools are sub-categorized as follow :-

  • Zoom: It facilitates the users to be nearer or away from the object to be modeled with the scroll wheel of the mouse by moving it forward or backward. It is effective while viewing a minor detail or a general view in the 3D model. The quick shortcut key is “Z”.
    • Orbit: It allows orbiting the camera view by pressing and retaining the scroll wheel of the mouse. It is effective for analyzing the models from several angles. The quick shortcut key is “O”.
    • Pan: With the panning tool, it is possible to move devoid of losing the earlier perspective. It only arranges a vertical and horizontal movement and it is useful while framing a scene. To avail this tool, just hold the scroll wheel and press Shift simultaneously. For quick accessibility, press “H”.

Drafting Tools: Drafting Tools can be applied to generate something from the beginning. Drafting tools are sub-categorized as follow :-

• Line Tool: While design something in SketchUp, this tool is inevitable. It facilitates the users to produce any 2D surface by relating line segments. The lines are drawn in the X, Y and Z axis by the left click of the mouse. The quick shortcut key is “L“.
• Arc Tool: This tool not only draws a section from one point to another but also assign a third point to identify the arc curvature. The quick shortcut key is “A“.
• Eraser Tool: The main purpose of it is to rub out the unnecessary line segments. To apply it, just click with the left button of the mouse over any line. The quick shortcut key is “E“.

Editing Tools: SketchUp contains the following editing tools:

• Push Pull: It extrudes a 2D surface to transform it into a 3D shape. Just press “P” button to access it and place the cursor over the face according to your choice and then clicking the left button of the mouse for extruding.
• Scale: With this tool, it is possible to create any object selected bigger or smaller by applying a bounding box with some grips. Choose one grip and shift the cursor to scale your object. To make the scaling identical, choose the grips in the corners. The quick shortcut key is “S”.
• Move: Just press the “M” key and choose the object to be moved. The place you click in the object is considered as moving point. This prime objective of the tool is to adapt things in your model.
• Rotate: Just press the “Q” key and then clicking in the object to be rotated. The point you click on your object will be considered as the pivot point.
• Offset: It is used to create an equidistant line of any face. Just press “F” button and place your cursor on the line or surface to be offset. Then shift the cursor outside or inside as per your requirement, and finally provide a selected distance with the numeric pad.
• Follow Me: It extrudes a surface along any specified Path. Just choose the path to be worked with, then from the Edit toolbar, choose the “Follow me” tool. The surface to be extruded should be perpendicular to the selected guideline. By double-clicking to the surface, the extruded shape will be completed that follows the path direction.

Extensions: SketchUp also contains some native extensions which can be activated from the Toolbars available in the View menu.

• Sandbox Tools: This set of tools is suitable for terrain modeling from the beginning or from specified lines, like topographic curves for instance. It can produce a triangulated mesh that can be edited later as per requirements of your project.
• Solid Tools: It is only applicable with solids. They can be groups or components. It applies Boolean operations to integrate, subtract, split, intersect or trim one shape from another. It facilitates the users to generate more complex and cleaner models. It is available in the View menu in the toolbars section.

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Some basic native tools in sketchup and their functionalities

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Published By
Arka Roy
http://www.sketchup4architect.com
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Creating Polygons in SketchUp in 5 seconds

SketchUp is full of various 3D models, tools and extensions which is a little tough to handle for beginners, creating a Polygon in SketchUp with some easy tools is good start for beginners.

Creating different figures in SketchUp is an easy work which can be done with the help of some tools found in this software. In every article we discuss about some complex thing which can’t be done without applying lots of extensions and tools but these are strictly for professionals who have been using SketchUp for over years. Beginners or novice users are not fully aware about all these extensions, that’s why we have come up with a simple item this time which can be useful for them

About SketchUp: SketchUp or Google SketchUp is mainly a 3D modeling computer program that is used for a broad range of drawing applications used by architects, interior designer, landscape architects, civil and mechanical engineers, film and video game designers also. SketchUp can be getting as a freeware version named SketchUp Make and a paid version with many more extra benefits called SketchUp Pro. SketchUp is software from Trimble Company and there is an online library of free model congregations and 3D Warehouse to which users can add other models; besides that, the program has drawing layout functionality with variable ‘styles’, supports third-party ‘plug-in’ programs hosted on the Extension Warehouse to supply other abilities and enables placement of its models in Google Earth. As SketchUp users are most of architects, designers, builders, makers and engineers etc. who works hard to give a nice shape to our physical world, they need great tools to do the work.

In this article, we will see the steps of creating a polygon using some simple tools in SketchUp but before that we need to know a little bit about polygon.

The Polygons are mainly two-dimensional closed figure which are made up of some straight lines and here each line segments intersects exactly at the endpoints.

Creating equilateral polygons in SketchUp is just a matter of seconds as it is not necessary to draw each side manually. Here are the steps:

  • At first users need to select the Shape tool from the toolbar or can press C for the shortcut.
  • At the bottom right corner there is a status bar where they need to specify the number of sides after selecting the shape tool. Here users can type anew number and SketchUp will make a new equilateral shape with that number of sides.
  • After specifying the number of sides, SketchUp will ask for the radius of polygon and it will be an inscribed polygon.

Source: wwww.designerhacks.com

Creating Polygons in SketchUp in 5 seconds

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Published By
Arka Roy
http://www.sketchup4architect.com
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Pipes Tubes Profiles 1.2.0 for Sketchup

Pipes Tubes Profiles 1.2.0 is the newest sketchup extension that is available in extension warehouse. It is compatible with sketchup 2017, sketchup 2018 and sketchup 2019.

This sketchup extension can be used to draw pipes, tubes or profiles as well as create documentation, BOM and cut lits.

This extension facilitates the users to perform the following works rapidly and efficiently :

– draw pipes
– modify their length
– create documentation
– use nesting (cut optimisation list) function
– generate Bill Of Material

Click on the following link to download the trial version of the plugin extensions.sketchup.com

v1.2.0
– new function – nesting (cut optimisation)

Go through the following video tutorial.

Pipes Tubes Profiles 1.2.0 for Sketchup

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Published By
Arka Roy
http://www.sketchup4architect.com
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Advanced templates in SketchUp Pro

With the new upgrade version SketchUp Pro has introduced twelve new templates for SketchUp Extension Warehouse to make modeling in SketchUp more fun than before.

According to the developers, SketchUp Free is the simplest, consistent 3D modeling till date that will help the user to access, learn and share the models with others easily. It has been more than a year at SKetchUp Headquarters with huge amounts of coffee consumed and after a long wait, SketchUp HQ finally released SketchUp Pro’s new version SketchUp Pro 2019.

The whole SketchUp team has been discussing to bring SketchUp lovers the newest development in the life of their products; they proudly announced a brand new way to purchase all the SketchUp products which is the SketchUp Subscription. They have offered the best value so that users and SketchUp lovers can easily choose the perfect combination of SketchUp for every project, workflow or creative concept.

This is a real opportunity to challenge the team itself to earn users’ business every single day by continuously improving the tools which are needed and loved whole year. The new ways to buy SketchUp is on their website; still the team has been working to bring subscriptions for years as according them it is the best way to deliver more value to the users in a single package. Their shift in new business will make it easier for new users to buy SketchUp and for current users; even more SketchUp products can be easily available. Besides that, this shift in business will help to keep them accountable to run business by releasing new features as often as possible; this is a challenge for them which they have taken proudly and moved process from an annual update cycle to a continuous cycle.

SketchUp users have introduced with the new features of SketchUp Pro 2019 and with this the SketchUp team has added 12 new templates to make modeling in SketchUp more fun. Here are the names of the templates mentioned below:

  • Extra X-Ray Template
  • Super jitter Template
  • Big Axis Template
  • Outer Space Template
  • Under The Sea
  • Snow Day Template
  • More Marc
  • Bird Box Challenge Template
  • Rainbowland Template
  • There Is No Up Template
  • Infinite Origins Template
  • Night Time Template

Some of them include the mode “Dark mode” for the night time designs; “Rainbowland” is a little happier and more colorful while “Big Axis” helps to get back in the axis again. These new templates can be accessed by pulling them up in the template directory and scrolling towards the bottom.

Source: wwww.blog.sketchup.com

Advanced templates in SketchUp Pro

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Published By
Arka Roy
http://www.sketchup4architect.com
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Quick tricks for artisan and SketchyFFD sketchup plugins

In this exclusive sketchup tutorial, you will get some useful tips on Artisan and Sketchy FFD sketchup plugins to save significant time for modeling.

Artisan: Artisan refers to a SketchUp extension that comprises of robust organic modeling tools (subdivision, sculpting, soft selection etc). It is specifically designed for artists, designers and landscape architects.

Artisan can be applied for generating Terrain and landscapes, Furniture, Characters, Abstract sculptures and decorative objects, Fabric, curtains, and pillows, Rocks, Trees, and Plants.

This plugin is compatible with SketchUp 2016, SketchUp 2017, SketchUp 2018, SketchUp 2019.

Click on the following link to download the trial version of the plugin artisan4sketchup.com

SketchyFFD: It is a free form deformation tool of geometry. This sketchup plugin includes a control cage to an object to facilitate the mesh to be operated through control points. It is compatible with sketchup 2019.

Go through the following video tutorial to learn some useful tricks for the above two sketchup plugins.

Click the following link to download the plugin TutorialsUp

Quick tricks for artisan and SketchyFFD sketchup plugins

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Published By
Arka Roy
http://www.sketchup4architect.com
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GOING FROM SKETCHUP TO UNITY USING PBR MATERIALS

SketchUp users are pro in creating different textures and models using various textures from the Extension Warehouse; similarly they can go from SketchUp to Unity with PBR materials.

This article will clearly describes about PBR materials and the way of going back on the PBR to Unity 5.6 pipeline workflow for SketchUp through some easy steps.

About SketchUp: SketchUp or Google SketchUp is mainly a 3D modeling computer program that is used for a broad range of drawing applications used by architects, interior designer, landscape architects, civil and mechanical engineers, film and video game designers also. SketchUp can be getting as a freeware version named SketchUp Make and a paid version with many more extra benefits called SketchUp Pro. SketchUp is software from Trimble Company and there is an online library of free model congregations and 3D Warehouse to which users can add other models; besides that, the program has drawing layout functionality with variable ‘styles’, supports third-party ‘plug-in’ programs hosted on the Extension Warehouse to supply other abilities and enables placement of its models in Google Earth.

PBR: PBR or Physically Based Rendering is a method of shading and rendering that provides a more perfect representation of how light interacts with the surfaces. PBR is also referred to as Physically Based Shading depending on the aspect of pipeline being discussed; PBR is usually specific to shading concepts and specific to rendering and lighting. Though, both these terms describe the process of representing assets from a physically accurate standpoint.

SketchUV: It is an UV mapping tool which is used to draw spherical, cylindrical, planer, tube, box, quad shapes and can do save, load, export and import. SketchUV is designed to be easier to use and UV mapping in general takes some time to get use to. The features are noted here:

  • It can draw planar, cylindrical and spherical UV projections at any orientation
  • It can be used in Box mapping
  • Tube mapping- it can be a great tool for objects created using follow-me tool
  • It can do Quad face mapping
  • It can also move, rotate and scale UVs
  • It can draw Triangulate geometry and remove distorted textures
  • It also save UVs and Load UVs where change materials and maintain UVs
  • It can export and import UVs using third party UV mapping software

Steps to go from SketchUp to Unity using PBR material:

  • Before beginning the process users need to install SketchUV extension for SketchUp from Extension Warehouse.
  • Then took the PBR textures and apply it on the model.
  • At last use the Pixplant for seamless texture and render map creation as this is powerful and easy to use.
  • For detailed process go towwww.sketchucation.com

Source: wwww.sketchucation.com

Going from SketchUp to Unity using PBR materials

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Published By
Arka Roy
http://www.sketchup4architect.com
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“About Maciej Fijalowski of VR Sketch”

Maciej Fijalkowski is the one member among the founders of the VR Sketch in SketchUp, he and his team is working on developing VR with SketchUp to make it more accessible.

Maciej Fijalkowski is the surfer, programmer and climbing gym designer about the current state of VR industry and the one behind the VR Sketch extension. He is basically from Łódź, Poland but now living at Cape Town Area, South Africa. He went to Warsaw for study; he always wanted to go and study abroad but couldn’t afford so he started to explore more as a traveler. He also worked at the University of Warsaw at the Center for Mathematical and Computational Modeling; while working there and being a student he got into Google Summer of Code and became interested in Pypy.

Later his company has introduced a new concept into the Sketch Up word with VR Sketch which enables the creation, manipulation and presentation of models in a fully immersive virtual reality environment.

A little about VR Sketch: It is an extension for SketchUp which gives anyone the ability to create, edit and view their models in Virtual Reality. It also gives designers the ability to communicate space that clearly allows them well informed decisions to make with instant feedback. VR Sketch is a small but a dynamic company which plans to revolutionize the thinking of people about the way of design and faster design. The landscape of hardware abilities will only improve and everyone can see more and more design work done in VR. Sketch will keep iterating quickly to deliver cutting edge solutions for more years.

Inspiration behind VR Sketch: As per his words, during the process of designing and creating a new rock climbing gym, he purchased a VR headset as a help in visualizing projects. Though SktechUp is a very easy to learn but it can be difficult while mapping of 2D screens to 3D space. So they thought to make something which will help to solve this problem and thus they started the company in April 2018. Maciej is now living in Cape Town with his co-founder, Duncan Fraser who is an architect and travels often.

Projects: The team has handled many things together in past but from a long time they only focused on a project called Pypy which is an open source software for a faster way to run Python code. VR Sketch is their first venture into architecture and design which has introduced to the through SketchUp 3D Basecamp with greater diversity in those attending versus the Python conferences. VR Sketch needs less of any skills which a trained architect must have and helps architects to work more easily on the 3D models.

VR Sketch works with all the high-end hardware like HTC Vive, Oculus Rift those with touch controllers and some mixed reality headsets. They have been working on more major headsets which will be function by Oculus Quest. The team has focused on doing things well for the higher-end devices and consider the availability of any design tool to be a main consideration.

Industry trends to follow for future app development: According to them, much of 3D design will move into the VR space and everyone will see huge iterations in hardware design. Headsets will be lighter and more affordable and controllers will be less clumsy. Software side will also be upgraded with major changes; this huge evolution and interconnection between hardware and software in the VR industry will create many more opportunities for them. Now they are working on a cloud-enabled collaboration which help users in working on a model with distant team members simultaneously and keep a full version control.

Dream Project: He is really interested in urban design and with an unlimited budget, he would be involved in developing a “Chartered City” as theorized by Paul Romer, where it is possible to play with new ideas every time.

Source: wwww.blog.sketchup.com

About Maciej Fijalowski of VR Sketch

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Published By
Arka Roy
http://www.sketchup4architect.com
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Demonstration of Axes Tools sketchup plugin

In this sketchup tutorial video, you will learn how to use Axes Tools sketchup plugin to reset groups or component axis to their bounding box centre or corners.

This sketchup plugin is developed by Thomas Thomassen. It is compatible with SketchUp 6, SketchUp 7, SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016, SketchUp 2017, SketchUp 2018, SketchUp 2019.

This sketchup plugin is effective for annoying DWG imports where the insertion point of the blocks are really very far, leading to jitter of the components.

Menus & Toolbars
• Plugins » Axes Tools

Requirements
• TT_Lib2 — 2.7.0

For online demonstration, go through the following video tutorial.

To download the plugin, click on the following link sketchucation.com

Demonstration of Axes Tools sketchup plugin

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Published By
Arka Roy
http://www.sketchup4architect.com
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