Some useful tips to copy & multiply geometry with the Move tool in sketchup

The Move tool is also used to copy geometry or produce several copies with simple clicks and keystrokes.

It is suggested to indicate an interval for the copies while copying with the move tool. This feature is suitable for generating 3D models of fences, bridges, and decks, where various posts or beams are uniformly placed.

Given below, the steps required for creating copies with the Move tool :

By using the Select tool, select the geometry to be copied.

Select the Move tool from the toolbar or press M. The cursor will transform to a four-way arrow.

To notify SketchUp that you prefer to replicate the selected entities, press and release the Ctrl (Microsoft Windows) or Option (Mac OS X) key. Next to the four-way arrow cursor, a plus sign will be visible.

Click the selected entities.

Move the cursor to copy your selection. A copy of your selection follows the Move cursor while moving it onscreen. In the figure, the fence panel is copied.

Click on your preferred location to arrange your copy. The copied entities are now selected and the original entities are deselected. As a substitute, move your selection to a proper distance and provide a length value, like 21′ or 30m, and then press Enter (Microsoft Windows) or Return (Mac OS X).

(Optional) Right away after arranging your copy, generate several copies or uniformly spaced copies by typing a value and a multiplier, which become visible in the Measurements box.

To generate several copies, type 7x (or *7) to produce 7 copies.

To divide the distance among the copy & the original, type 5/ (or /5) to generate five copies uniformly placed among the original and the first copy.

Some useful tips to copy & multiply geometry with the Move tool in sketchup

Published By
Arka Roy


FrameModeler for sketchup

FrameModeler is the newest sketchup extension that is compatible with SketchUp 2018.

This user-friendly architecture tool is compatible with elementary architecture components like column, beam, wall, slab, grid etc. and can be set by the users with their fingertips.

FrameModeler works out the area and volume of the material similar to excluding intersected faces and edges.

• Information Export Tool
Export Excel data
• Select model data from ModelInfo
• Update Model Condition
Excluding intersected faces and edges, updating grid position.

Download the extension from extension warehouse

FrameModeler for sketchup

Published By
Arka Roy

How to speed up your modeling in sketchup with v-ray proxies

In this sketchup v-ray video tutorial, you will learn how to use v-ray proxies in skethup models to produce superior quality renderings with high polygon models.

Rendering in sketchup becomes complicated since sketchup can’t deal with high polygon models. So, if there are more faces and geometries in the model, the modeling process become slower since sketchup does not handle all the geometries efficiently.

With high polygon, high detail model inside your sketchup model, it becomes difficult to produce realistic rendering. But v-ray contains a tool known as proxies that facilitates to export the objects out of your model and substitute them with a low polygon preview model.

When rendering starts, v-ray will reference those files called meshes externally devoid of showing them in your model.

To learn the detail process, go through the following video tutorial.

Video Source The Rendering Essentials

How to speed up your modeling in sketchup with v-ray proxies

Published By
Arka Roy

AutoDesSys’s formZ is now integrated with V-ray rendering technology

AutoDesSys’s formZ is now compatible with V-Ray for formZ. With the integration of Chaos Group’s Academy Award-winning V-Ray rendering technology, the formZ users will be able to produce rapid and solid designs with avant-garde visualization in a single solution.

V-Ray for formZ now facilitates the legendary pro modeling program to appply the industry-leading rendering visualization.

V-Ray for formZ offers the following exclusive features:

• Robust hybrid rendering — The rendering can be performed on Nvidia CUDA GPUs, CPUs or a composition of both.
• Material library — There are more than 550 realistic, physical-based materials like glass, coated plastics, metals, wood, stone, concrete, etc.
• V-Ray grass and fur — Now realistic grass, fabrics and carpet can be produced with V-Ray Fur.
• Denosier — By applying v-Ray denoising technology, it is possible to automatically remove noise and curtail render times by up to 50 percent.
• Aerial perspective — Include realistic environment and depth to you renders with V-Ray’s new Aerial perspective controls.

• Virtual Reality — Check designs at 1:1 scale in most recognized VR headsets like Google Cardboard, and Samsung VR.
• Cutaways and Clipper — Render sections and cutaways smoothly with the V-Ray Clipper.
• Powerful lighting calculations — With V-Ray Adaptive Lights algorithm, rendering speed is accelerated up to seven times on some scenes.
• V-Ray Frame Buffer — Now it is possible to adjust your render’s colors, exposure, and more directly in V-Rays frame buffer

To learn more about V-Ray for formZ , go through the following link

AutoDesSys’s formZ is now integrated with V-ray rendering technology

Published By
Arka Roy

SketchOSM by PlaceMaker – The newest sketchup extension in extension warehouse

It allows the users to generate 3D buildings parametrically for the inclusion of site context to your model. The Buildings which are produced with SketchOSM can then be allocated universally by publishing directly to OpenStreetMap (OSM).

It is an extensive database for accessing and editing geo-information through GPS devices, websites, apps etc.

Given below, some exclusive features of the plugin :-

• Well matched with SketchUp 2017+ Make or Pro (Windows Only)
• Geo-location tool
• Geo-locate your model and import a satellite image from DigitalGlobe as a reference for tracing buildings
• Import OSM road centerlines and illustrate the current OSM 3D Buildings for reference
• Generate simple OSM 3D Buildings
• Generate Multi-Part Complex (Relation) Buildings
• Parametric tools to edit new buildings
• Height Tool
• Roof shape (gable, hip, round, skillion, onion, dome, round, pyramid)

• Roof Height
• Building Color
• Roof Color
• Edit Building Outline
• Minimum Building Height
• Copy Attributes (tags) from one building to another

To get more information, go through the following link.

To learn the complete process, go through the following video.

SketchOSM by PlaceMaker

Published By
Arka Roy