Some useful sketchup tips to improve your modelling skill with sketchup

Given below, some handy tips for sketchup users to improve their modeling skills significantly.

01. Apply the 3D Warehouse gallery: examine and cleanse models prior to importing them.

There is a universe of downloadable 3D models made by other users that can fast-track the construction of your own models. To avoid adding additional information such as lines, layers, and materials, which will only increase file sizes, purge the model’s components before saving them.

02. Place the model properly in space.

Geo-referencing a project facilitates you to consider it with regards to location, an intuitive quality for any successful architectural scheme. It is required to place a 3D model, avail it from the window> model information> geolocation> add location / define location customarily.

It is also very important to consider the time zone of each location.

03. Employ plugins and explore the new things in Extension Warehouse.

SketchUp users create different types of plugins which provide solution to the problems in each version as well as utilize the capability of accessible tools, and integrate new 3D modeling equipment.

Extensions are available from Solar North, which offer tools to fix the orientation for the angle of sunlight and shadows, to Sketchy FFD, a mesh operated with a series of control points in its vertices and edges to manipulate the dimensions of the chosen object.

04. Arrange and save your toolbar settings.

It is very crucial to customize the work surroundings as per your requirements and preferences. Make sure that your ideal settings are saved for future application, just manage sufficient time to arrange a toolbar. It will be possible to accomplish tasks in organized way and invest more time in concepts, design, and detailing.

05. Utilize groups and components to streamline editing and developing a model.

The most powerful feature of sketchup is to arrange models into groups of objects, lines or figures. The process is very quick and easy (secondary button> create group) and facilitate you to modify a specific section of your model (by double-clicking on it), keeping the other figures near the object unchanged. It is suggested to double-click on the newly generated surface, thus choose both faces and edges, and make a group prior to utilize the push / pull tool or any other modification.

To get more useful sketchup tips, go through the following link

Some useful sketchup tips to improve your modelling skill with sketchup

Published By
Arka Roy


How to customize your rendering with v-ray 3.4

This is an exclusive tutorial for sketchup v-ray users.

In this video, you can learn how to fully reset the scene; save, reload v-ray settings; render flap as well as enhance the resolution of the image in v-ray 3.4.

In v-ray 3.4, the V-Ray Asset Editor is applied to control V-Ray related assets and V-Ray render settings in an efficient manner. In quick setting option, just drag the parameter setting, and it’ll be rectified automatically in material view.

Now, the users can alter the behavior of the render icon in vray rendering and options toolbar with a simple mouse click.

Batch Render facilitates the users to arrange all of your scene tabs, and render every individual scene tab with one click of mouse.

The V-Ray 6:1 Stereoscopic Render button automatically produces a 6:1 aspect ratio cube map for both eyes, relevant with easily available V-R Headsets. V-Ray will automatically create a stereoscopic image by clicking on the 6:1 Stereoscopic Render button.

To watch online demonstration, go through the following video.

How to customize your rendering with v-ray 3.4

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Published By
Arka Roy

How to extrude a 3D object along a straight path with the ‘follow me tool’ inside sketchup

Justin Geis, the founder of, presents a nice tutorial on Follow Me tool inside sketchup.

BThe sketchup follow me tool is an excellent tool for generating extruded shapes as compared to other toolset in sketchup.

With this video tutorial Justin briefly focuses on the fundamentals of applying follow me tool as well as how to extrude a 3D object along a straight path. The 3d modelers can find this tutorial useful for creating the models of wood base, pipes, cabinets, and various other objects.

In order to access the follow me tool, go to ‘view’ menu and select the ‘Toolbars’ option. Then opt for the ‘large toolset’ option and hit the close button. Now a toolbar will be visible at the left side of the screen with several options. After scrolling there will be an option visible with a brown half circle having a curving red arrow inside it. This is called follow me tool.


Published By

Arka Roy