SVG Face Export – compatible with Shaper Origin – The newest sketchup extension

Marvin G, the renowned Software developer; hobbyist and woodworker, has developed SVG Face Export – compatible with Shaper Origin. It is a powerful extension to export SVG files from faces.

This sketchup extension is compatible with SketchUp 2016, SketchUp 2017, SketchUp 2018. The extension is suited for wood workers.

This extension can produce an SVG outline from selected faces. The plugin includes a couple operations to the “context menu” (right click) if a face is opted for or to choose the existing face. “Layout SVG profile” convert the face’s internal and external edges onto a newly created group. “Write SVG profile” reforms the edges which are arranged into a SVG file.

The plugin is very effective for creating customized SVG output directly from Sketchup devoid of any other software tools. The extension allow changes, from inside Sketchup, to the layed-out edges to be portrayed in the output SVG. The plugin can also provide support for Shaper Origin “pocket cuts.

The output SVG file is well suited with the Shaper Origin handheld CNC router as well as other applications requiring SVG output.

For online demonstration, watch the following video tutorial.

SVG Face Export - compatible with Shaper Origin – The newest sketchup extension

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Published By
Arka Roy

Demo of 3D Offset, the newest sketchup extension

Wisext released 3D Offset, the newest sketchup extension that is used to offset various faces at several distances. The users can now offset surfaces in 3D.

The extension is compatible with SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016 and SketchUp 2017.

In order to apply it, just press a single button to begin the tool. Choose or deselect the faces and put the distances segregated by “-“. Get the preview the offsetted faces. Press Enter to generate them.

Now, go to window tab and click on default tray and check all the trays on the right hand side are selected.

To get more updates, go through the following link

Watch the following video tutorial to get online demonstration of the extension.

Demo of 3D Offset, the newest sketchup extension

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Arka Roy


Angular Dimension in SketchUp

SketchUp stores the most needed application to design some serious works. SketchUp users often face difficulties in inserting an angle correctly to the design. Angular dimension helps you measure the right angle. This content brings out the easiest way to put an angle with maintaining accuracy. The easy yet effective tool in SketchUp maps everything related to an angle dimension for you. Steve Baumgartner introduced Angular Dimensions for SketchUp users with adding essential aspects needed for adding the right angle to your design. The content deals with tips to add inner and outer angular dimensions to your design. It also discusses a few questions regarding this tool.

Angular dimension:

It is an extension that you need to install first. As the name said, it defines angles of your model. To activate the extension, choose the option angular dimension from the tools menu.

Angular dimension in 3D design comes up with an array of complexities. Steve tried his best to eliminate existing problems and offered an understandable approach that helps you know inner and outer dimensions.

To draw an angle, you need to choose three points in your design – the first end, the end point and the second end. The angular dimension shoes you the angle of your chosen area with a leader text. For toggling between inner and outer dimensions, use TAB button.

Generally queries related to SketchUp Angular dimension tools:

Many users complain that SketchUp Angular dimension tool is missing. They must understand that it is not a built-in tool and they have to install the plugin to use. For this, please check

This tool comes under the features of marking dimensions in SketchUp. Whenever you need to mark a distance and angle in your model, linear dimension and angular dimension prove to be very useful.

A guide to create an Angular Dimensions:

It follows a few steps to design an angle. Details are mentioned below:

1. When the tool is in active, click a point that makes an angle. On hovering the cursor over the line, you will find On Line or On Point interference. A dash blue line will appear when you click the point.
2. Click the angle’s vertex to create a one-half of the angle. See Callout 1.
3. Click the point that creates the other half of the angle.
4. On moving the cursor to the angle’s vertex, a blue dash line will appear. When the line crosses the first line, a hollow point is created that defines angle’s vertex. Callout 2.

5. Click the angle vertex to create an angular dimension.
6. Move the cursor from the vertex area to the direction of the angle you measure.
7. Click to measure the angular dimension. Callout 3.

The information above helps you know how to measure angular dimension of your SketchUp design. it needs your creative part of your designing.

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Angular Dimension in SketchUp

Published By
Arka Roy

Modeling Terrain and Other Rounded Shapes

Drawing terrain in SketchUp does not require you to be a pro in the 3D designing. You can sketch the model as simply as you draw a line on a paper. But your 3D model needs other things to mirror the objects or scenes as accurately as the real one. The model you are drawing gets a special look when you add grounds and landscape. Along with terrains other forms of designing create a visually satisfied project. But how SketchUp perform all these tasks so efficiently is the question of many modelers. The content brings out the hidden facts of SketchUp tool in designing terrain and other round faces.

The answer actually lies in SketchUp Geometry. All SketchUp users must be familiar with the term – Sandbox tool – the tool needed for designing terrain. With this tool, you are originally using a special type of geometry – TIN that allows you to draw anything as per your wish.

TIN stands for Triangulated Irregular Network which is commonly popular as ‘a group comprised of triangles.’ The below image shows hills carved by TIN.

The content below deals with technicalities of designing TINs and Sandbox tools. The basics of designing that you must learn to Sketch the complex model in 3D.

Get started with TIN: If you are creating TIN first time, then you must try simple designs rather than opt for the complex ones. You need to import contour lines from another application or can import terrain from Google Earth using SketchUp building tools. Your drawing onto the TIN can is used in your design. But the easiest option will definitely be drawing a flat rectangular TIN.

For importing pre-existing terrain, Visit and for designing terrain from scratch, click

Use Sandbox tool: Sandbox tools stay in a sandbox toolbar or you can follow the steps – Tools > Sandbox

If you are designing a terrain, you can geolocate the model or add a geographic location embedment that places your model into a specific point of the model. Advantages of using geolocated the model are given below:

• You can get a comprehensive idea of sunlight and sun shadows that add a different angle to your model. Light effects always take a picture to a new level and your design will get a sense of reality with this.
• You can view your design in Google Earth.

Geolocated terrain helps your model locate into a specific place on the earth. You can also add different functions and features with the sandbox.


Modeling Terrain and Other Rounded Shapes

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Arka Roy

How to Create Component in SketchUp

When an object of your design has several uses in a model, component tool proves to be a great help for you. It saves your time from repeating the same design you need. Creating components enhances the accuracy of a model, and it is a must-to-apply trick for expert modelers. Benefits of using this feature can be felt while designing a model. Below are a few things that you can do with the component tool.

• You can reuse your component whenever you want.
• The geometry of a component stays separate from other components connected with it.
• You can also edit component whenever you feel so.
• You can cut a hole in a face with your component and can also stick it to a specific plan by changing setting of the glue panel.

Creating components can be made in the model itself or a separate SketchUp file. The create component dialog box will help you put the needed specification in your component object.

The steps that you need to follow for creating a component are given below.

1. Select the geometry of the object you want to make a component.
2. Go for the Edit > Make Component. A Create Component Dialog Box will appear.
3. In the Definition tab, give a proper name to your component.
4. Ad a short description of your component to the Description.
5. To use gluing plane, you need to select an option from its Glue To drop down list that contains – Horizontal, Vertical and Sloped. If you are using Glue To option, a few changes you will notice such as Cut Opening Check Box will be active and Always Face camera and Shadow Face Sun will be inactive.6. (For Cut Opening Option Only) if you want to use the Cut Opening option for your component, select the check box.
7. (For Always Face Camera Only) Always Face Camera helps you turn your 3D model into 2D forms without hitting the rendering option. If you apply this feature to your component, the Shadow Face Sun will also be active.
8. (For Face Sun Only) the feature is used in casting shadows of your components. The shadows will be cast the same way as the component is facing the sun.
9. (For Set Component Axes only) Set Component Axes defines the component’s axis origin. When you press the button, the cursor will tell you to insert a new axis for your component. Once you are done, the Create Component Dialog Box will be re-active again.
10. (For Selecting Type) the Type drop-down menu will help you classify your components.
11. For transforming the geometry you have selected for creating component, let the Replace Selection with Check Box selected.
12. Click the ‘Create’ button for creating the component.

These are the steps that you get while making components from the geometry of the model. Following this method will bring you a component that you can use several times in your design. You can also get video tutorials on the internet that provides a complete guide on how to create a component in SketchUp.

Video tutorial for the component:

How to Create Component in SketchUp

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Arka Roy


How to generate organic models with Curviloft

This is a nice presentation by Justin Geis. In this sketchup tutorial Justin briefly explains how to use Curviloft for generating organic models in various ways.

Curviloft belongs to an organic modeling extension that is developed by Fredo6. It offers a few diverse functions, but in general, it’s primarily built up to facilitate creating surfaces from lines.

While going to install this extension first time, it will pop up 3 dissimilar options – loft by spline, loft by path, and skinning.

LOFT BY SPLINE: Loft by spline mainly captures the profile of one shape and extrudes it in order that it turns out to another shape.

As for instance – while going to draw a hexagon and a 24 sided circle, choose them together, and apply loft by spline, curviloft will produce geometry combining the hexagon and the circle.

Curviloft active will facilitate the users to perceive that there exist a bunch of problematical options – it’s not as complicated as it appears, and there is lots of trial and error. There exist wide arrays of options to modify the way that the curves are formed and selected by you.

The most vital part of this function is that by clicking on one of the junction areas, a twist can be set, to generate twisting shapes with the loft by spline tool.

LOFT ALONG PATH: It offers the same functionality as the loft by spline tool, but it is possible to dictate the path that the loft pursues.

SKINNING TOOL: The skinning tool produces a skin over a framework of lines. It can be applied to make everything from tensile structures to cool curving shapes.

With this tool, draw a frame, then turn on the tool to draw a skin across it. It appears to perform this by mathematically drawing segments inside objects.

As for instance – It is possible to draw this series of arcs to the center of a circle, then employ the skinning tool to draw a face along them.

To download Curviloft, click on the following link

How to generate organic models with Curviloft

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Arka Roy

3D Model of London for SketchUp

AccuCities is a London tech start-up, focusing on capturing accurate and detailed 3D city models. Starting in London, we are capturing 3D Models of this beautiful city in 4 basic levels of detail. As many of our customers from areas such as architecture and urban planning use SketchUp, customers can chose to buy the dataset as a sketchup files.

Depending on their needs, customers can buy a subscription to the entire dataset or chose small sections of the model and purchase those only. Prices for quarter square kilometer tiles of this High Detail 3D Model start at £500 per tile and the subscription to the entire 25 km sq dataset starts from £1,000 per month. The sketchup models of London are easy to use to inform Architectural design, create CGI renders and animations but could also be 3D printed.

AccuCities 3D City models are manually captured, using photogrammetry, from the latest high-res aerial survey data. In High Detail 3D Models we capture all visible features of the roofs, including chimneys, parapet walls and dormer windows. The 3D Model is accurate to an incredible 15 centimetres in each axis. For customers who require lighter and more affordable models can opt for Level 2 models – Level 2 models omit some features but this makes the models lighter and easier to use. Not to mention they are half the price of Level 3 models.

Link to 500 x 500 meters Free Sample files of 3D Model of London [Please link “3D Model of London” to ] The Terrain in AccuCites 3D model of London is not flat – it is captured using the same photogrammetric technique as the buildings.

The terrain model is separated into major land use categories such as water, road, greenspace or man-made surface. Trees in this dataset are also captured from the aerial survey with the accurate heights and widths of their canopy. AccuCities can capture 3D Models like these anywhere in London, in the UK or in the world. Visit for more information about all levels of detail we can provide. On the website you can also directly buy this 3D model and get a quote for 3D Models that are not yet in our library.


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Arka Roy

SketchUp Inferences Position the 3D Model Accurately

SketchUp Inferences in SketchUp make you understand where you design your model. The color lines will appear as soon as you create a new file in SketchUp. These lines are the best to keep your model at the right place you want. It is always advisable to use the color lines while working on the SketchUp as they eliminate the need for typing commands for adjusting the position of the model. You need to work in the intended color direction, and you must align your object with the drawing axes of SketchUp.

Inferences: When you design 3D models in SketchUp, many features appear in the form of color squares, dotted lines, yellow tags, and other objects of this kind. These features are called together as SketchUp inference engine. To design a model accurately and quickly, you have to understand each feature elaborately and its usage.

Point Inferences: Point inferences tell you about different things of your design, they guide you how to add or change details of the models. If you move the cursor on the working window of the SketchUp, you will definitely be introduced with different colored shapes. If you stay on those shapes for a second, a yellow tag will appear explaining the definition of the color spot you put the cursor on. Here is the list of various point inferences and their meaning.

• Green – endpoint
• Cyan or light blue – midpoint
• Black – intersection
• Red – on edge
• A circle, green – centre
• Dark Blue – on face

In SketchUp, two basic elements that everyone should know about are – edges (lines) and faces (surfaces). To design efficiently on the SketchUp, you have a comprehensive idea about these two features first.

Linear Inference: Colors definitely play a very important role in your designing in the SketchUp. Linear inferences also help a designer draw a 3D model precisely and perfectly. These linear inferences are also called ‘help lines’ as they play a big role defining your object. Below are the descriptions of the work of linear inferences.

• On Axis – If the edge you draw is parallel to one of the three drawing axes of SketchUp, the edge takes the color of that particular drawing axe.
• From Point – When you are moving a cursor in the SketchUp, a colored, dotted line appear that tells you are lined up with the end point of the dotted line. The color of the From Point will automatically change as per the color of the axes it corresponds with.
• Perpendicular – the edge you are drawing must be perpendicular to another edge of the design. Your drawn edge will be colored in magenta.
• Parallel – If the edge you are sketching becomes parallel to another edge of your model, the drawn edge turns into magenta.
• Tangent at Vertex – this idea comes into the application when you are drawing an arc that starts at the end point of another arc. When your drawn arc is the tangent of another arc, it turns into cyan.

SketchUp inferences engine defines the basics of the 3D designing, without which your object does not take the expected form. The use of these applications is more than the usual.


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Published By
Arka Roy