How to generate gears in sketchup with circle, offset & rotate tools

In this sketchup video tutorial, Justin Geis provides some useful sketchup tips for generating gears with the use of circle, offset and rotate tools inside sketchup. You don’t have to use any sketchup extension for this purpose.

Some useful tips :-

While going to produce geometry like this, initially you have to focus on the number of segments in your circles. SketchUp does not have the ability to draw “pure” curves. As an alternative, the curves are developed with a set of individual segments, which are arranged by providing a number with the circle tool turned on. The number of teeth in your gear can be modified by fixing the number of segments in your circle.

As for instance, let’s draw 2 circles maintaining the similar radius, one with 24 sides, and one with 36 sides.

If the offset tool is applied to generate a slightly larger circle and draw in some teeth, it is possible to employ the rotate tool to copy the teeth around the radius. Here, the circle having more segments contain more teeth.

As soon as the circle is drawn, draw a slightly larger circle by applying offset tool. After that, draw lines to the equivalent segment points to start a tooth. The scale tool can be applied to curtail this line (hold the control key for constant scaling). It is the perfect time to choose your circle, right click and choose make center. This will arrange a control point at the center of your circle that should be applied to copy your tooth in rotate mode.

As soon as you’ve detailed out one tool, the rotate tool can be used in copy mode to produce the rest of your teeth. You may require to get into and remove some left over geometry.

Now, go in and detail out the remaining gear. While accomplishing this, it’s vital to recognize the math of how you’re parting your gear up.

If it is required to draw 6 holes in your gear, just split the number of degrees in a circle (360) with the number of holes required by you for creation. After that, it is possible to draw your hole as per your choice, then generate copies along the number of degrees you worked out.

After completing this, just remove your leftover geometry and with the use of the push/pull tool extrude your gear into 3d.

How to generate gears in sketchup with circle, offset & rotate tools

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Published By
Arka Roy
http://www.sketchup4architect.com
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Blank Slate SketchUp Plugin

Blank Slate SketchUp Plugin is the newest sketchup extension that can include two individual features to sketchup. This plugin is compatible with SketchUp 2016, SketchUp 2017.

Feature #1 — 2D Nesting for SketchUp: the process becomes simpler to arrange the designs for laser cutting.

Export flat pack parts for 2D nesting to generate an improved SVG file for laser cutting. The automated nesting facilitates greater effectiveness by packing collectively 2D shapes for laser, plasma and water cutting. Nesting refers to a method for placing shapes firmly to reduce waste as well as fabrication time. The plugin can offer a quick solution for utilizing material in an efficient manner.

Feature #2 — Import 2D sketches from sketch iPad app.

Here, iOS sketch design tool, Zotebook, identifies your rough 2D sketches and converts them into accurate CAD files for laser cutters or 3D printers. This plugin facilitates the users to import files from Zotebook into SketchUp for the purpose of 3D editing.

Click on the following link to download the plugin extensions.sketchup.com

Blank Slate SketchUp Plugin

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Published By
Arka Roy
http://www.sketchup4architect.com
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The newest Helix tool can easily transform your sketchup model to Revit

This sketchup video tutorial is based on Helix, the newest sketchup to revit tool that can easily transform any sketchup model to revit geometry devoid of apply Dynamo.

Helix is developed by EvolveLAB. With Helix, the users will be able to export sketchup design models and consequently import the model into Revit. This tool applies an easy and intuitive mapping system to be utilized for each model.

Just map your sketchup file with the helix interface and change the sketchup materials & components to authentic revit geometry along with walls, doors, windows, roofs and curtainwalls.

For more information, click on the following link www.evolvebim.com/helix

sketchup-to-revit-helix

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Published By
Arka Roy
http://www.sketchup4architect.com
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s4u to Components – The newest sketchup plugin

s4u to Components is a useful sketchup plugin. It supports sketchup 2016 and sketchup 2017. It is paid plugin.

This is sketchup plugin is mostly suitable for the landscape and hardscape design industries.

It is useful for transforming objects to components. It offers the following features

Draw Lines To Components :
It is possible to draw line and change to components with draw line component attribute.
Choose 1 Face or 1 Component for drawing purpose.
Press Tab or Ctrl to switch insert point
Press Up, Down, Left, Right for mirror x,y axis

 Lines To Components:
Change Lines to components with lines to components attribute.
Choose 1 Face (or 1 component or no select for get default component) and Lines to transform

Faces To Components:
Transform Faces to components with Faces to Components attribute.
Choose 1 Component (no select for get default component) and Faces to convert

 Group To Components:
Transform Groups to components with Groups to Components attribute.
Choose1 Component(no select for get default component) and Groups to convert

FaceCurve to Components:
Choose Faces and 1 Components

s4u to Components – The newest sketchup plugin

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Published By
Arka Roy
http://www.sketchup4architect.com
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Download Medeek Foundation Plugin for SketchUp

Nathaniel P. Wilkerson has developed Medeek Foundation Plugin for sketchup. This SketchUp Plugin contains a user-friendly interface for generating perfect 3D foundation and footing geometry inside sketchup.

This plugin employs the SketchUp Ruby API programming interface. The plugin supports the up-to-date SketchUp releases (SketchUp Make 2016 64-bit and SketchUp Pro 2016 64-bit) together with earlier versions (2013, 2014, 2015).

Presently, the plugin facilitates the development of the types of foundation given below (Metric and US/Imperial):

  • Slab on Grade (Rectangle,Polygon) [with garage curb and internal footing options] • Stemwall (Rectangle) [with brick ledge and internal footing/floor beam options] Footing types: • (Under Construction) Engineering (US/Imperial): • (Under Construction) [ACI 318-14 Building Code Requirements for Structural Concrete]

By applying industry standard practices, all the foundation types are drawn/designed. Supplimentary foundation types and footings are in the way of being included together with the supplementary features like reinforcing bar.

The users can utilize this plugin to generate either a rectangular or irregular (polygon) shaped foundation plan. If you select the rectangular foundation, the outline can be described by just choosing three points which create the bounding rectangle (bldg. width x bldg. length) of the foundation.

The Medeek Foundation Plugin facilitates the users to perfectly illustrate standard concrete foundations, footings and flatwork inside SketchUp and substantiate their architectural models in a superior way.

Engineering: In future, the foundation plugin, will be incorporated with the Medeek Footing Calculator and deliver engineering data for particular common footing types.

To download the plugin, click on the following link extensions.sketchup.com

medeek-foundation-plugin

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Published By
Arka Roy
http://www.sketchup4architect.com
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2DXY SlickMoves for SketchUp

Barry Milliken has developed 2DXY SlickMoves for sketchup. The extension is compatible with SketchUp 2016, SketchUp 2017. This sketchup extension contains 14 powerful tools of 2D graphics which are useful for any plane in 3D shape. Besides, these tools can be used to manage components and groups efficiently.

This extension offers the following features which are associated with power tools :-

  • Rotate about Z axis by any angle (2 tools) • Mirror about center X or Y (2) • Resize (absolute or incremental) (1) • Align (Left, Center, Right; Top, Middle, Bottom) (6) • Equal Space (between objects or between their centers) (2) • Display the Active Plane and XY Axes on any group or component. (1)

Functionality:

  • Choose one or more OBJECTS (Component Instances and/or Groups) • Click on one of the 14 SlickMoves tools. • All selected Objects will be “moved” with a single click

To download this extension, click on the following link. extensions.sketchup.com

2DXY SlickMoves for SketchUp

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Published By
Arka Roy
http://www.sketchup4architect.com
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How to efficiently use advance camera tools inside sketchup

This sketchup tutorial will provide useful guidance on how to apply the advance camera tools inside sketchup to create an accurate framing of any scene.

As this toolbar can’t be enabled by default, one has to go to view and select toolbars and click on advanced camera tools and enable it.

In some sketchup versions, the Advanced Camera Tools tool is demonstrated as an extension, therefore it is required to go to the Extension Warehouse and download this extension. While going to download this extension, you should be logged in or else an error message will be shown on the page. After the download is completed, go to EXHENSION MANAGER WINDOW and activate the plugin.

It will put forward a toolbar in the interface. Just click the button with a camera and a “+” sign that will be produced by your camera. Set up your camera with the exact parameters suitable for your scene and you’ll get a viewport view similar to the one you’ll render.

The Advanced Camera Tools (ACT) are specifically developed toward people in the film and television industry who employ SketchUp pro to generate storyboards, design sets, visualize scenes, and plan locations. ACT can be used to arrange real-world cameras in your SketchUp models and preview real camera shots.

How to efficiently use advance camera tools inside sketchup

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Published By
Arka Roy
http://www.sketchup4architect.com
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Sketchup For Schools – View sketchup in a web browser for Primary & Secondary School

SketchUp for Schools belong to the core SketchUp modeler accessible now in a web browser intended for any Primary or Secondary School that signs up with G Suite for Education (eduproducts.withgoogle.com).

With the popularity of G Suite for Education and Chromebooks in the classroom, the method of teaching has been changed significantly. SketchUp for Schools conveys the similar core modeling functionality into the web in order that the students can now unveil their creative potential from any location.

SketchUp for Schools is well matched with Google Drive and Google Classroom.

It is also compatible with chromebooks or any Internet-connected computer.

It can be accessed via the G Suite for Education Apps Marketplace (gsuite.google.com/marketplace) or the Chrome Web Store

Any K-12 school that has made registration with G Suite for Education will be able to avail SketchUp for Schools via the G Suite Marketplace. As soon as your school’s G Suite administrator set up the app, SketchUp for Schools will be available in your Google Navigation menu.

If any school already remains on G Suite for Education, you can provide your class a glimpse of the innovation of 3D modeling via SketchUp for Schools public beta. Sketchup for schools will be launched officially in due course for the 2017/’18 school year!

SketchUp for Schools will be in beta testing phase all through this summer. Experiment is still going on with some major functionality, like 3D printing.

To gather more information, visit SketchUp for Schools

Sketchup For Schools – View sketchup in a web browser for Primary & Secondary School

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Published By
Arka Roy
http://www.sketchup4architect.com
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Shape Loader for SketchUp

István Nagy develops Shape loader for sketchup. This newest sketchup extension supports SketchUp 2014, SketchUp 2015, SketchUp 2016, SketchUp 2017. This extension can be applied to shape loading and resizing with your mouse.

After setting up MSPhysics, include a “grounds” item to the toolbar. Use the following keyboard shortcuts for performing the following activities :-

– Press the ( Ctrl ) key to obtain equilateral shape.
– Press the ( Shift ) key to obtain symmetrical shape.
– Press the ( Up arrow ) key for change quality.

To download the plugin, go through the following link extensions.sketchup.com

 Shape Loader for SketchUp
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Published By
Arka Roy
http://www.sketchup4architect.com
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How to optimize a component imported from the 3D Warehouse of SketchUp

In my article Doing MUCH MORE with SketchUp components, I introduced you to the various(and numerous) uses of the components in SketchUp. And I am pretty sure this article has convinced you of their interest.

But their clear benefits can be greatly reduced when these components are poorly designed, which is more the rule rather than the exception in SketchUp’s 3D Warehouse.

Fortunately, it is possible to fix and optimize existing components to make them quickly and easily reusable for your projects. Here’s the description of the steps to optimize a correctly modeled SketchUp component :

NB : Do it yourself by searching for « tuto chaise » in the 3d Warehouse and import the component I use in SketchUp training. Select the component « TUTO Chaise à optimiser 2.0 ».

1 Remove unnecessary entities

A component is often cluttered with useless elements. This can be edges, faces, guides, images, or other components or groups. Be sure to display all the entities of the component ! Remember to make all layers visible and display hidden geometry from the View drop down menu.

On the chair you just downloaded, you will instantly notice Susan but, when displaying hidden entities, you will also find a hidden guide and a hidden box. Now open the Layers dialog box and check both Google Earth Snapshot and Google Earth Terrain visible. Now delete all the entities that are not part of the chair.

How to optimize a component imported from the 3D Warehouse of SketchUp

2 Place the insertion point consistently (and intelligently)

For a chair, it will be on the ground plane, centered in the middle of the seat. This way, you can replace the seat component with another one larger (or shorter) or higher (or smaller) seat with the Reload command.

To find the correct axis origin for this chair, draw a diagonal line from two opposite chair legs. Next, select all the chair entities and move it with the Move tool from the Midpoint of the diagonal line to the Origin of the axes. Delete the diagonal line.

How to optimize a component imported from the 3D Warehouse of SketchUp

3 Orient the axes of all your components in a homogeneous way.

By orienting all your components homogeneously, you will be able to replace a component by another using the Reload command without having to rotate all copies of the component in your model afterwards.

For example, I chose to always orient the back of the chairs and seats to the green positive axis. For now, the chair’s back is oriented to the negative red axis. Select all the chair’s entities and use the Rotate tool, using the origin of the axes as center point, to rotate the back to the green positive axis.

NB : To replace a component, rightclick on the component you want to replace, click on Reload in the context menu and browse your hard disk to select another (optimized) SKP file. Click Open to validate the change.

How to optimize a component imported from the 3D Warehouse of SketchUp

4 Check the scale

If necessary, adjust the scale of the content of the component using the Tape Measure tool. For this, double-click on the component to edit the component and measure an item that you know the correct length, for example the seat height of a chair. The actual measured value is displayed in the Measurements area. Then type in the correct measurement, pressEnter and confirm when SketchUp asks if you want to resize the active group or component.

NB : Another benefit of using the Tape Measure tool is that scaling occur from the origin of axes wich is not the case with the Scale tool. The Tape Measure tool is also much more accurate. The chair is more than ten times too big. To correct its scale, measure its seat height (430cm) ant type 42,5cm then validate the change.

How to optimize a component imported from the 3D Warehouse of SketchUp

5 Delete layers other than Layer0

This step is not absolutely necessary, but if you insert a component that’s having parts in otherlayers, these layers will also be inserted into your model, which is not always desirable.

The chair component has 3 unnecessary layers : Bois, Google Earth Snapshot and Google Earth Terrain. You can select them and click on the Delete layer icon (« minus » icon). Keep the default option to move entities on the deleted layer to the default layer Layer0 because most entities of the chair are in the Bois layer.

How to optimize a component imported from the 3D Warehouse of SketchUp

6 Use a consistent naming convention for your components

It is very interesting to give your components meaningful names. This way, you can easily select and even filter components from the Outliner dialog box.

I personally use a Belgian classification system (or more exactly a part of) name BB/SfB developped by the Régie des bâtiments, a public service that manage most of the Belgian federal real estate.

The best part of this classification, for me, is the use of two digits to identify an architecture element. For example, exterior walls begins with 21, interior walls with 22, floors with 23, and so on. Add 10 and you get the secondary parts like 31 for exterior windows, 32 for interior doors and so on. With 10 more you got the finishing… All architecture parts have their coding, from the earth to the furniture. With those two digits, all parts are automatically sorted and you can easily find and select a component or a named group in the Outlinerdialog box. It’s a huge time saver.

If needed, close the edited component and select it. In the Entity info dialog box, give it a meaningful name. Following my classification, I would name it 82chairDesignerModel where 82 is for mobile furniture and where I would replace Designer by the name of the designer or the manufacturer and Model by the name of the model or a serial number.

How to optimize a component imported from the 3D Warehouse of SketchUp

7 Remove geographic coordinates

It may (hopefully seldom) happen that the component is georeferenced, that is to say, it has geographical coordinates of longitude and latitude. In this case, when it is inserted into your model, you can not determine its insertion point, it is automatically placed at the origin of the axes.

To remove those geographical coordinates, you must first save it into a collection, that is to say in a folder on your hard drive or network. Then open the SKP file that you just saved. Then click on the drop down menu File > Geoposition > Clear location. And save your model!

How to optimize a component imported from the 3D Warehouse of SketchUp

8 Check the texture resolution

If the component contains textures, make sure they are not too high resolution. In SketchUp, it is generally unnecessary (and unproductive) to use images in high resolution as textures. In most cases, an image that do not exceed 512 to 1024 pixels wide will be amply sufficient.

Similarly, to reduce the size of the SKP file, choose the JPEG format (not too compressed to avoid compression artifacts) to one of the other available formats. If your image has an alpha transparency layer, use the PNG format, which is also a great choice if your image has few different colors (like a drawing in black and white).

Your component is now ready to be used easily in other SketchUp models. Enjoy !

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Published By

Arka Roy

www.sketchup-ur-space.com

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