“Bending an object in SketchUp”

David Richards always works on different tools from different SketchUp extensions to create some differentiates in his models and this time he made a tutorial on Radial Bend tool.

About David Richards: He is a Biomedical Equipment Technician and provides anesthesia and Respiratory equipment for the largest medical facility in southeast Minnesota. Beside that he works in his garage woodworking shop where he has made various wooden items, he is a regular SketchUp user who uses it for designing projects, working out joinery details and solving the order of operations in time. He has made a various range of SketchUp models like tiny parts for medical equipment, large architectural and other construction projects. Most of his models are furniture and other woodworking related things, besides being a SketchUp users and woodworker; he helps other woodworkers around the world to use the program through his blogs in ‘Fine Woodworking’ which has become very popular among the woodworkers.

David Richards has drawn a SketchUp model and going to show his viewers the tip of bending any object in it; at first he drew a SketchUp model while creating plans for Michael Robbins’s Contemporary Desk that is marked in the current issue of Fine Woodworking Magazine. The desk mixes practical utility with elegant details like its slender base with turned legs and curved side profiles; the construction is divided into two parts that are top and base. The joinery for the top section is elementary mortise and tennos; the two-part desktop is part solid wood and part plywood and covered with leather to make a blotter. The base with its turned legs is a straightforward frame secured by bridle joints. This leather on the blotter surface is represented by creating a component at first that is twisted up at one corner.

The work of this bending is easily done with the help of the Radial Bend tool in the FredoScale extension and here is a little detail of that work.

Radial Bend tool: Radial Bend deforms an object by radically bending the deformation axis which is perpendicular to the base reference plane. The radial bend is applied to the selected end of the deformation axis while the opposite end stays fixed and when the mouse moves, the shape radically bends in either a clockwise or counterclockwise direction as per a circular bending track that is displayed and is subdivided in degrees. The orientation of the bend may be rotated around the deformation axis and done through the rotation handle attached at the bottom of the axis. This control is activated by clicking on it and an extra rotational track is shown to assist users with the positioning of the rotation.

In this model, David started working from the base for the blotter; he took a component, copied it pasted outside the component. Next he took Push/Pull tool to give the component a little thickness; next he thought took the curve tool to start the guideline to set the arbitrary. Now it is the time to bend the object, so he took the Radial Bend tool from FredoScale extension, placed it on the object, here users can set the number of faces they want in the curved object, next he drag the cursor along the guideline click on the corner and bring that corner up to make it a bended corner.


Bending an object in SketchUp

Published By
Arka Roy


Some handy tips to create realistic materials in Lumion

This exclusive Lumion tutorial is presented by Minh from Architecture Inspirations. The tutorial focuses on some crucial tricks to generate realistic materials in Lumion.

Applying materials is a vital feature to perform in Lumion. If there are not the simplest material assigned to a surface while importing the 3D model in Lumion, it is required to apply Lumion’s materials.

The materials should be used to each surface; these materials range from simple colors or a material with diffuse texture. Initially, a model is created in sketchup and brought to Lumion through Lumion LiveSync.

Lumion LiveSync is a useful sketchup extension that can be used for real-time, photorealistic rendering of your SketchUp model. It is possible to visualize your sketchup model in Lumion’s real time surroundings. Besides, instantly set up a live connection for concurrent modeling & rendering.

In Lumion materials library, there are 1019 materials as follow :-

a. Landscape (soil, water, rocks, grass etc.)
b. Interiors (fabric, glass, leather, metals, plastics, etc)
c. Exteriors (concrete, bricks, roofing, asphalt, wood etc.)

To learn how to produce realistic materials in Lumion, watch the following video tutorial.

Video Source Architecture Inspirations

Some handy tips to create realistic materials in Lumion

Published By
Arka Roy

Demo of sketchup slicer plugin

In this sketchup tutorial video, the demonstration is given for sketchup slicer plugin. Slicer plugin is developed by TIG.

With the Slicer Plugin for Sketchup, it is possible to cut your model into pieces. Just choose any solid object and slice it up into pieces. If any hole exists in your model, the plugin will not work. The plugin is very effective for repairing your model.

For application, just select a group of geometry and choose the axes to be sliced along together with the spacing and thickness of your slices.

Slicer facilitates the users to slice a model along the X,Y, and Z axes, together with custom axes. Export those slices to like a CNC router to develop these models in real life.

Besides, slicing your model, but if the flatten object is chosen, slicer will actually set all the different pieces it produces as components. These pieces can be exported to a CNC router if it is required to generate your objects in real life.

The extension can be downloaded from sketchUcation store.

To get more clear ideas, go through the following video tutorial.

Video Source TutorialsUp

Demo of sketchup slicer plugin

Published By
Arka Roy

Shaderlight 2019 launched with support to sketchup 2019

The latest version of Shaderlight Pro is compatible with Sketchup 2019, macOS Mojave dark mode, a new 4K UHD output resolution preset and more.

Shaderlight is an interactive rendering software plug-in to SketchUp that facilitates the users to generate superior quality images, easily and quickly.

With this new version, the users can efficiently keep control render their SketchUp models, along with the capability to animate your SketchUp scenes and render to the cloud.

New features in Shaderlight 2019

Shaderlight 2019 comprises of an extensive range of workflow improvements together with the capacity to render transparent materials in chalk renders.

Given below, some exclusive features of Shaderlight 2019

Transparent objects will now be transparent in chalk renders.
• Shaderlight’s render settings are saved separately for every SketchUp scene.
• Shaderlight render window now provides support to macOS Mojave’s dark mode.
• Shaderlight resisits a computer from going into sleep mode at the time of rendering.
• Shaderlight will now suspend App Nap for the plug-in even as a render is on the go on macOS.
• A 4K UHD output resolution preset in included.
• Shaderlight warns while applying the ‘Quit Shaderlight’ menu option on macOS at the time of rendering.

Note: The customers who brought Shaderlight on or after November 21st 2018 can upgrade to Shaderlight 2019 at free of cost. Contact sales@toolfarm.com.

To purchase this newest version of shaderlight, click on the following link www.artvps.com

Shaderlight 2019 launched with support to sketchup 2019

Published By
Arka Roy


Learn the application of 1001 bit Plugin in SketchUp

This sketchup video will introduce the functionalities of 1001bit Tools (Freeware). It is an exclusive sketchup plugin that contains different types of tools to produce architectural components in quickest possible time. GOH CH has developed this sketchup extension. It is compatible with SketchUp 6, SketchUp 7, SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015.

The architectural components range from Staircases, spiral staircase, windows, doors, walls, customized openings on walls as well as automatic creation of hip roofs, rafters and purlins etc.

Inside 1001bit tools, there are some effective drawing and editing tools such as fillet edges, extend, chamfer etc.

The users can also save the parameters, which are normally utilized, for easy selection in future.

To download a 30-days trial version, click on the following link www.1001bit.com

Watch the online demonstration of the plugin

Learn the application of 1001 bit Plugin in SketchUp

Published By
Arka Roy

Shapespark is useful sketchup extension to view your rendering in real time

In this sketchup video tutorial, Minh from Architectural Inspirations, presents a useful video that shows how to use shapespark for creating rendering in real time.

The software also facilitates the users to observe their renderings on any browsers.

The video covers the following topics :-

Download Shapespark
Importing the 3d model to Shapespark
Brief description of movement controls
Previewing and baking the scene
Editing materials
Adding lights with Sketchup
Modifying strength of lights in Shapespark
Adding pre-defined views to the scene
Hiding objects from views
Uploading to the internet

With Shapespark, it is possible to generate and distribute real-time 3D visualizations that can operate through any modern web browser as well as on mobile gadgets, devoid of any plugins.

The visualizations are generated in the Shapespark desktop application and then uploaded to the Internet with the purpose of distributing and implanting on websites.

SketchUp is supported via a devoted extension that facilitates to export a model to Shapespark without any difficulty.

This sketchup extension is compatible with SketchUp 2015, SketchUp 2016, SketchUp 2017.

To watch online demonstration, go through the following video.

Video Source: Architecture Inspirations

To download a 30-days free trial version, visit the website. https://www.shapespark.com/

Shapespark is useful sketchup extension to view your rendering in real time

Published By
Arka Roy

nz_ConvertMe – The newest sketchup extension

Natale Zappia develops nz_ConvertMe, the newest extension available in extension warehouse.

The extension can be used for the mass-conversion of Groups and Component to compare with component Identity, it is also applicable for the mass-conversion of Components to Groups and vice-versa. The plugin supports SketchUp 2016, SketchUp 2017 and SketchUp 2018.

nz_ConvertMe: This extension allows for the mass-conversion of Groups and Component to tally a previously selected Component Identity, it also facilitates the mass-conversion of Components to Groups and vice-versa.

With this plugin, the users will be able to remove various tedious steps by obtaining the desired end result directly.

The plugin offers the following exclusive feartures :-

ConvertMe To Components: Transform all groups inside a selection into individual components. Remember that the axes are now put to world axes as is normally the case inside the Sketchup Environment. The components which prevail previously inside the selection will stay intact.

ConvertMe To Groups:
Transforms all components inside a selection in to groups

Extract ID
Extracts the Component ID according to your choice while transforming future Components or Groups

Apply ID
Transforms all Groups and Components inside a selection that is equivalent to the Extracted ID

Link to download this sketchup extension extensions.sketchup.com

nz_ConvertMe – The newest sketchup extension

Published By
Arka Roy

Demonstration of 2d Tools Plugin

In this sketchup video tutorial, Justin Geis, briefly explains the utility of 2d tools plugin developed by TIG. This plugin can be used to model in 2d dimension easily.

The plugin includes the following toolset :-

2D freehand tool, 2D arc tool, 2D circle tool, 2D polygon tool, Facemaker tool, 2D hatching tool, 2D adjust tool, 2D line style, 2D text tool, 2D polyline edit tool

The plugin is mainly created to provide you a series of tools which have similarity to those available in other CAD packages to facilitate you drawing in two dimensions.

To set a Z plane, lock your height above ground for the tools utilized by you. It can also set your plane corresponding to an existing plane. As for instance Type +24 to set a new plane 24 inches above the plane that is already active or type -24 to set a plane 24 inches underneath the plane that is already active.

It can also be set to generate both lines and guide lines by clicking on the control key. Besides, one can generate lines as welded sets or separate lines by clicking on the alt key. You can set your z-plane within this tool by clicking on the tab key.

The plugin is free and can be downloaded from the following link sketchucation.com

For online demonstration go through the following video.

Video Source: TheSketchUpEssentials

Demonstration of 2d Tools Plugin

Read more

Published By
Arka Roy

How to design a staircase with sketchup & render with v-ray 3.4

In this sketchup tutorial, one can learn how to design the stairs with sketchup and render with v-ray 3.4.

In sketchup, it is possible to apply components for generating repeating shapes. These components can be utilized to develop a staircase instantly without any trouble.

Sketchup can also multiply objects. One can select an object that contains repetitive values like a staircase and obtain the number of copies computed through sketchup.

Watch the following video tutorial to learn the step-by-step processes.

Video Source: Rio Ryne

How to design a staircase with sketchup & render with v-ray 3.4

Published By
Arka Roy

nz_Descendants – The most updated sketchup extension

Natale Zappia has developed nz_Descendants. This is the newest sketchup plugin that is compatible with SketchUp 2016, SketchUp 2017, SketchUp 2018.

The plugin can be used for diverse industries like Architecture, Construction, Engineering, Film & Stage, Heavy Civil, Interior Design, Kitchen & Bath, Landscape Architecture, Urban Planning, wood working etc.

The plugin has same functionality like PushPull tool in sketchup. With this plugin, the users will be able to extrude various faces to a distantly selected reference length. It produces the consequential shapes into an independent group keeping the original face/object as it is. This plugin can function on several faces instantly.

The plugin saves huge time and allows for modelling in a non-destructive way.

This convenience makes it possible for generating similitudes and modelling in a non-destructive fashion if applied with Sketchup: SolidTools.


By re-applying accessible dimensions, it is possible to generate self-similar objects which at the same time as not fractals yet sustain a subliminal sense of unity to enhance a project.

Non-Destructive Modeling:

If this plugin is utilized along with Sketchup: Solid Tools, the users can model maintaining their original source objects intact. Once related elements are produced, reunite or manipulated them with Sketchup:SolidTool and still sustain your original sources if it is necessary.

It is mostly effective while dealing with joinery, or any situation where a surface can become an interrelated element. Apply nz_Desendants to generate the subsequent/adjacent element easily.


nz_Descendants – The most updated sketchup extension

Published By
Arka Roy