“Curic Space for SketchUp Function description”

SketchUp Extension Curic Space is designed to help users to space objects inside the models quickly and users can use this extension for making copies of single objects etc.

This article is about the new SketchUp Plugin, Curic Space is an extension that gives users many options for spacing objects equally within SketchUp.

Curic Space: The simplest function of this extension is to choose multiple different objects, then selecting the axis with which users like the objects to be spaced and users can give any value to adjust the spacing. The entering of space values can be done as long as users don’t click out of the tool; they can also space across multiple axes by clicking on a new axis and typing in a value. Besides all of this, this extension also has an object duplication tool that can be activated in two simple steps: at first users need to click on a single instance of an object and then click on the Curic Space icon.

This extension does three things which are:

  • Creating Copies of Single Objects
  • Space objects based on the object centers
  • Space objects based on object origins

Copying objects: Users can create copies of objects with Curic space by selecting a single object and clicking the curic space button. If user selects only one object, the extension will ask the number of copies want to create and after creating the copies, all are inserted at the same point that can only space out by Curic space.

Spacing objects based on centres: The following extension allows users to neglect objects based on object centers where the center is found as pr the selected objects, then space every along a selected direction. Users can type in a numerical value and press the enter key to space every object; also users can enter a different value and press enter key to put different spacings.

Spacing objects based on origin: Curic space also has the option where users can space objects based on the object origin which can be useful while dealing with objects which are not the same width.

Source:www.thesketchupessentials.com

Curic Space for SketchUp Function description

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Published By
Arka Roy
http://www.sketchup4architect.com
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“Creating Walkthroughs in SketchUp”

SketchUp users should create the walkthroughs in SketchUp models as it will help to move the model continuously even with turns and corners by giving it smooth steps.

About SketchUp: SketchUp or Google SketchUp is mainly a 3D modeling computer program that is used for a broad range of drawing applications used by architects, interior designer, landscape architects, civil and mechanical engineers, film and video game designers also. SketchUp can be getting as a freeware version named SketchUp Make and a paid version with many more extra benefits called SketchUp Pro. SketchUp is software from Trimble Company and there is an online library of free model congregations and 3D Warehouse to which users can add other models; besides that, the program has drawing layout functionality with variable ‘styles’, supports third-party ‘plug-in’ programs hosted on the Extension Warehouse to supply other abilities and enables placement of its models in Google Earth.

As SketchUp users are most of architects, designers, builders, makers and engineers etc. who works hard to give a nice shape to our physical world, they need great tools to do the work. SketchUp is in mission to bring their best to produce some great tools for drawing as drawing is the key thing of the SketchUp users. They draw to search ideas, to identify the things and to show other people their work that they do with love and love to build; SketchUp understands it truly and trying to improve their software day by day.

Aidan Chopra was a beloved member of the SketchUp team for 10 years; he is the creator of SketchUp Blog where SketchUp members and professionals share their new designs and tells some tips and tricks to design various designs that help users a lot. This Blog has attracted huge number of people and helps them to know more about SketchUp tools and extensions, moreover that users can now easily use SketchUp in their everyday life. Aidan also taught countless classes on SketchUp, he authored the SketchUp for Dummies Book.

Walkthrough is a really great method to use scenes as here users have to pretend as walking or flying through their SketchUp model; just need to set up the scenes continually and here they can add a seamless tour without messing around with the navigation tools. This setup is very easy to use while walking and talking at the same time, so here are some tips about simulating a person walking or flying through the model wit scenes:

  • Adjusting the field of view:

Users can adjust their field of view for interior animations and it follows some steps- at first the camera has to see in a wider “see” area by setting the field of view to 60 degrees. If they want to adjust the exterior view, they just need to try a field of view that is between 30 and 45 degrees.

  • Scenes should not be too far apart:

Adding scenes in the SketchUp model gives the model more lively attractions and it will also make the model more attractive.

  • Adding scenes at equal distance intervals:

It is good to add scenes in an equal distance as SketchUp only allows users to control the scene transition timing for all the scenes in one time.

  • Always set the animation settings in the Model info Dialog box:

The users can set the scenes delay to 0 seconds that will help to continue the animation at every scene and it will gives the audiences time to look around and notice every scene in detail.

  • Slide around corners:

While setting up a walk animation, users can have an easy and certain way to turn corners without making it to technical. Generally the trick is to add a scene just short of where the users want to turn like a few feet ahead of the doorway. The reason is to angle the view into the turn slightly and then set the next scene just past the turn, close to the inside and facing the new view; this whole technique makes the model like turning corners naturally.

Source:www.dummies.com/programming

Creating Walkthroughs in SketchUp

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Published By
Arka Roy
http://www.sketchup4architect.com
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“Downloading free Textures from Poliigon and using them in SketchUp/VRAY Renderings”

Textures add the realistic look in any model and Poliigon’s website is full of different textures which will increase the rendering view in SketchUp 3D models or in Vray.

Justin Geis: Justin Geis is the founder of The SketchUp Essentials and started using SketchUp while he was working as a general contractor in 2008 and after using it he found that SketchUp is extremely powerful that he just started to use it in his personal works also. Then he started The SketchUp Essentials as a place where he could share his ideas of using SketchUp easily through some tutorials and tips to help other users controlling the power of 3D Modeling in everyday lives.

In today’s article we will discuss about an online source that is contained of textures which can be used in any 3D models and renderings. There are many different websites which can also be used to download textures to use both in the SketchUp models, as well as for some programs like Vray, Unreal Engine and many more. This is a guidance to help the users in downloading and importing materials from Polligon.com into every SketchUp model, besides that there are some tips for setting the materials up within Vray for really creating more realistic renderings.

These free textures can get from http://www.poliigon.com , where users need to go on the top of the page to click the Sign Up button and it is absolutely free of cost website. After signing up, users can find there premium textures that can be purchased access to, as well as there are some great free textures that can be downloaded. Next they will find the texture stab, from where they have to go down to click on “Free textures” option; after clicking on this it will show a list of all the free textures available through Polligon where are list of wonderful materials to work.

Here is an example of texture-

SketchUp or Google SketchUp is mainly a3D modeling computer program that is used for a broad range of drawing applications used by architects, interior designer, landscape architects, civil and mechanical engineers, film and video game designers also. SketchUp can be getting as a freeware version named SketchUp Make and a paid version with many more extra benefits called SketchUp Pro. SketchUp is software from Trimble Company and there is an online library of free model congregations and 3D Warehouse to which users can add other models; besides that, the program has drawing layout functionality with variable ‘styles’, supports third-party ‘plug-in’ programs hosted on the Extension Warehouse to supply other abilities and enables placement of its models in Google Earth. As SketchUp users are most of architects, designers, builders, makers and engineers etc. who works hard to give a nice shape to our physical world, they need great tools to do the work. SketchUp is in mission to bring their best to produce some great tools for drawing as drawing is the key thing of the SketchUp users. They draw to search ideas, to identify the things and to show other people their work that they do with love and love to build; SketchUp understands it truly and trying to improve their software day by day. SketchUp is a worth useful software for its ease of use, it can be downloaded or installed o computer and right after that user can work on it. Though SketchUp can easily handle but still there are some sides where people will find some difficulties and lots of solve also are there like YouTube tutorials upon SketchUp or visiting SketchUp website or search Google etc. But people will get confused to have lots of information from different places upon one thing so there should a proper place or website where all the answers can be found.

Plaster 17: When users will select this texture they will get a preview window that will show the material and its look while rendering. It also shows a list of different maps that can be downloaded such as normal maps, reflections etc. They also have a pretty worthy set of free textures and one of the nice things about them is that they have different maps which users may need to link up various things like normal maps to coarsen the surface or reflection maps to make the rendered reflections look better and more. Users can select very high resolutions also but it should keep in mind that though higher resolutions look more realistic but SketchUp may face some trouble with working them. After downloading the file, users can unzip it and place the materials in their file; next it need to bring into Vray by opening up the Asset Editor, then go to the Material List and click the “Add Material” button at the bottom of the page and select “Generic”. From here, users can add the maps into Vray material, clicking on the right arrow button will help to expand the window off to the right where they can add texture to this material by selecting the little box next to “Diffuse” and finding the color map. This option will add the texture image to the material and going in the material section, the size of the material can adjust; also adding different maps from the material it become more realistic.

Source:www.thesketchupessentials.com

Downloading free Textures from Poliigon and using them in SketchUp/VRAY Renderings

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Published By
Arka Roy
http://www.sketchup4architect.com
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“Design parts in SketchUp to connect for 3D printing”

SketchUp models are suitable for 3D printing but it only can happen when the parts of any model are assembled together, there are different ways to assemble those parts.

In the previous tutorials of Sketch Up, Aidan and Rebecca have shown us the way to cut Sketch Up model into parts but the matter is now to assemble them in a way for printing them. There are many other strategies and features in SketchUp like mechanical or else to help in building into the model to assemble the parts together. Aidan and Rebecca are going to show the users through different processes and here is a brief discussion on it.

Tolerance in SketchUp: It is the difference between the sizes of users’ part in SketchUp and the size of the part produced by their 3D printer. Suppose a user has drawn a 10mm cube in SketchUp and printed it, none of the sizes of the printed cube will be shown exactly 10mm; though these are very small differences like a few tenths of a millimeter more r less. But they can create problems if their 3D printed parts have to connect with the parts that already exist in the real world. That’s why the manufacturer of the 3D printers gives a unique number for the machine’s tolerance which may be in either plus or minus value. This value is called the Maximum variation for that machine and users both need to be aware while working.

Tolerance in SketchUp: Clearance is like an extra space for parts to slide past one another but users may face a little difficulty while installing similar size peg in a similar sized hole as they will not go together. The peg and the hole will not fit properly with each other in SketchUp but in real world they will not react like this as there the peg needs to connect with friction. The exterior of the peg is similar as the exterior of the hole that the friction between them will keep the peg from veer going in if the fit is too perfect for them. In that case, users need to add a small amount of space called clearance which will help the two parts to slide past each other; the amount of clearance depends on the exact movement of the part.

Glue in SketchUp: Glue is the universal way to stick things but it is also the weakest and most unreliable way as it has very little strength o keep the things tighter for long.

  • The plastics which are used in 3D prints defined by the names ABS, PLA, PVA, nylon and PETT; all these plastics need a special glue to stick and the glues have to order online.
  • Biodegradable starch plastics consists a crystalline structure that doesn’t go well with liquid superglue which stays liquid and move unexpectedly across the surface of the part.
  • Instead of glue, users can use epoxy which is though a messy stuff but will stick to anything.
  • No glue can stick to the flexible materials for 3D printers so to attach parts, a process called thermal welding.

Snap fittings in SketchUp: These are properly designed to pop the models together after the parts come off the printer and as these are removable so users can change out many parts of the model as per design. In SketchUp, snap fittings are created by two general steps: 1) creating the tongue with the Line and Push/Pull tools; 2) creating a matching capture point on the opposing part.

Press Fit in SketchUp: A press fit is the very little clearance between the two parts while designing and when the parts are pressed together forcibly, friction keeps the joint together without any extra hardware or glue. To make a press fit, the Offset tool is used to create an outer lip on one side of the connection and an inner lip on other side.

Bolts, Screws and Hardware in SketchUp: The strongest connection between 3D printed parts is holding together with metal hardware and these connections are great for things that are more than just prototypes. While integrating hardware into the design, include hardware in the SketchUp model as it will take measurements of the parts users need to use and model them in SketchUp. Then save the components in the component library for using them in further models.

Source:www.sketchuphub.com

Design parts in SketchUp to connect for 3D printing

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Published By
Arka Roy
http://www.sketchup4architect.com
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Cube Cities are a unique thinking

Greg Angevine is the founder of Cube Cities and with his innovative team he has made some unique featured cities which are different from the normal thoughts. He has spent a lot of years in his career to find some idea from some of the largest and most elaborately detailed cities all over the world. From his survey over this various kind of cities he has made finally very useful, floor-level visualizations for the three-dimensional industry and it is full of uniqueness. This article will throw the light on Greg’s innovative ideas and works.

About Cube Cities: It is the name of the company, given by Greg and it was founded in the year 2010 worked on creating and expanding a floor-level imagination platform which is reflects the transparency in the real estate markets. Before the arriving of Cube Cities it was not possible to fast visualize real estate data in 3D and now it became very effective for the real estate organizations. Cube Cities has changed the slow graphic of the real estate market and has brought a huge amount of interest for the common people.

Reason to be in the real estate modeling industry: Though Cube Cities is a full time and evolved company in real estate industry but before it Greg had worked with a commercial real estate agency in a research capacity that gave him the experience. Working with the real estate agency gave him the experience of the sources of firm and maintaining the data, also provided with the information about the techniques by which generally brokers grasp the data of produce researches to make a good communication in trending markets. Everyone is knowledgeable about the nature of the commercial real estate; it is very competitive field and has so much high-quality challenging data, to overthrow this Greg and his team has a build a method. The method can help users to weight their data and offer them different complementary tools to build their own visualizations. This is a new and developed technology that can create thousands of floor-level building models quickly and help to connect with users and become a useful important 3D mapping technology.

3D modeling is best in the real estate modeling industry: Real estate field is all about the location and views that can leave an effect in the construction process and give the project a well and furnished look. As 3D modeling can highlight each and every detail clearly so by using it modelers can highlight the main parts of their model and give the model a lively look.

Most challenging city model: Greg has designed many famous and big cities all around the world but according to him among them the most challenging and interesting model is Manhattan. This city is full of beauty in structures of every building; this city is consisted with various urban developments that give the city so much thickness that can’t find any other city. SketchUp has detailed the diversity in the buildings and made the iconic skyscrapers which are better than any procreated process. SktechUp is the only solution to create all kind of new and developed cities all over the world.

Things that SketchUp solves in a city model: SketchUp gives its users the ability to use 3D buildings with perfect geometry and high-quality photographic textures in any application. It is not easy to get the right a3erial imagery for building photorealistic models though it allows using the camera kind of features everywhere. A team of SketchUp modelers maintains a good number of photographers in selected cities which help to create high-quality models in any content.

Other extensions used in Cube Cities with SketchUp: Though SketchUp is an all-rounder tool but Greg is using software named Cesium, a mapping partner of SketchUp that emigrates the SketchUp models into it using SketchUp’s glTF export extension. Cesium is used in case of working with many SketchUp models loaded with unique javascript calls and can bear the extra load of 3D Tile Server that improve the loading speed and performance.

Besides this, the Cube Cities’ team has also worked with Matterport; this software that helps to see inside a building and tour for examining the original conditions of a space. Matterport also make the Cube Cities technology a perfect way to join floors or windows of a SketchUp model to virtual tour.

Future plans of Cube Cities: According to Greg, Cube Cities can be used to find indoor location or the location where the floor or partial area of a floor or other can be found. Besides that it can identify the problematic area or part of a building and solve them and provide public safety regulations also. In addition it is said that Greg is very much excited to see the combination and coordination of Cube Cities’ technology with SketchUp, Cesium and different mobile devices. All of them are different from each other but can become a huge versatile platform for the real estate industry.

Article Source: blog.sketchup.com

Cube Cities are a unique thinking

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Published By
Arka Roy
http://www.sketchup4architect.com
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How to resize components in SketchUp

SketchUp is a wonderful modeler for architects and designers and the new version of SketchUp has also come with new features for us. SketchUp 8 is a 3D modeling program that known as Google SketchUp in earlier. This program is also available in a fully useful free version and also the Pro version is available that has more features. This software helps the users in their business that deals regularly with the perfect modeling objects like in the architectural or design fields. Besides creating the users own components, the software also have pre-built models that can be resized as per the needs. Those newly created components could be resized with the Tape Measure tool and the other pre-built components can be altered with the scale tool.

Resizing pre-built components:

1. At first the SketchUp should be launched and then click on “Choose Template” from the Splash screen. The selected template determines the measuring units for the objects and components.
2. Then click “Start using SketchUp” button after selecting a template which can be the match of the required measuring units.
3. Next click on “Window” option form the Menu Bar and click “Components” for viewing the Components window.
4. Select the components for setting the starting point and then click on it for placing it on the main SketchUp screen.
5. Now click on Tools < Dimensions. After that the cursor will be turned in a purple dot that can be moved over the document that wants to resize.
6. After that click on the section of the components for setting the starting point of the dimension and click to place the endpoint. Sketchup will quickly display the dimensions for the selected distance.

7. Next click Tools>Scale from the Menu bar and click the component wished to resize.
8. At last click and drag one of the scaling grips for resizing the component.

Resizing newly created components:

1. At first launch SketchUp and then click on “Choose Template” from the splash screen. The selected template determines the measuring units for the objects and components.
2. Then click “Start using SketchUp” button after selecting the matching template with the required measuring units.
3. Then click on “File”>Open from the menu bar for selecting the resized components.

4. Now select the Tape measure tool from the toolbar and click anywhere for selecting the starting point of measurement.
5. Then move the cursor and select the ending point of the measurement.
6. Next type a new length for the measurement from the Measurement toolbar and press “Enter”.
7. Then only click “Yes” at the prompted time and the component will automatically take the measurement.

For more information please visit smallbusiness.chron.com

How to resize components in SketchUp

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Published By
Arka Roy
http://www.sketchup4architect.com
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SketchUp Dialog Box – A Complete Tutorial

SketchUp dialogue boxes carry some useful commands and functions that let you navigate your design easily. It has controls with which you can modify the SketchUp setting and customize them as per your use. SketchUp is a simpler 3D designing tool that made the complexity of 3D model simpler. Like other applications, it has come up with essential dial boxes that keep the drawing smooth and straightforward. The content brings inside-out of the dial boxes used commonly by the users.

Preferences: The preference dial box contains everything about the working of SketchUp. You can change the setting to make a comfortable workplace for you. The commands carried by the dial box control the behavior of the application itself rather than the model you are working on. The preference dial box will appear on the Mac version only, and it is not available for the windows version of SketchUp.

SketchUp preferences contain the commands like application, drawing, extensions, general, shortcut and temples. Each one comes up with an array of options to make your designing experience uncomplicated.

For the preference dial box: SketchUp menu > preferences

Check the video for more information:

Model Info: Model info tool holds all important details of the model you are working on. It shows you everything starting from the animation time to the geo-location. Every command comes up with a set of features that define your model in the best possible way. In the ‘window’ menu, you will get the model info dialog box.

You can set the information the way you like before designing a model. The other options that you would get in this dialog box are – animation, components, credits, dimension, files, texts and more.

Check the video for more information:

Entity Info: Entity info in SketchUp tells you about the entity of your model as per the selection area. You can get a comprehensive detail about the layers, materials, dimensions and component names of every single entity of your model. Changing material is also easy with this tool. It notifies you about different parts of the model because each part has different structural details. Entity Info dialog box is in the window option.

 Check the video for more information:

Instructor: Instructor dialog box happens to the best guide for the beginners. It clearly shows you the instruction of using a tool you are using presently. It presents every detail about the tool to make you understand how to draw a certain thing. In window menu, you will get the instructor option.

To know more, visit

With the dialog box options, you can easily draw the model as well as enhance the knowledge of different commands used in SketchUp.

sketchup-dialog-box

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Published By
Arka Roy
http://www.sketchup4architect.com
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Enscape Rendering for SketchUp – The newest sketchup plugin

Enscape Rendering for SketchUp is a newest sketchup extension that supports SketchUp 2016, SketchUp 2017. The extension is very useful for Design review, Internal Presentation, Client Presentation, Rapid Render Generation.

Enscape™ refers to a virtual reality (VR) and real-time rendering plugin for SketchUp. You can run it with a simple mouse click and walk through your entire rendered project. You don’t need to upload to cloud or export to other programs. All modifications in SketchUp can be instantly reflected in Enscape.

You can instantly test with various design options and present projects to clients. If the client prefers to view something unique in the design, Enscape will display the modifications made to the project immediately. There is an useful option like ‘create a standalone file of your architectural project’ that facilitates the users to transmit an Enscape file to your clients or colleagues for rapid presentations.

Features: Given below, some exclusive features of the plugin:

– Real-time walk-through
– Live link to SketchUp – The modifications in SketchUp can be directly reflected in Enscape

– Direct Integration – Retain your tools and employ Enscape via the SketchUp toolbar
– Standalone export – Generate an .exe file out of your project that runs devoid of SketchUp
– Effortless usage – Rendering with a simple mouse click
– Virtual Reality (VR) – Oculus Rift and HTC Vive support with one click

Click on the following link to download a 14-days free trial version enscape3d.com

Enscape Rendering for SketchUp – The newest sketchup plugin

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Published By
Arka Roy
http://www.sketchup4architect.com
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How to use sketchup to produce a model in Gazebo

Models in Gazebo define a physical entity with dynamic, kinematic, and visual properties.

In addition, a model may have one or more plugins, which affect the behavior of the model.

This sketchup video tutorial provides some useful tips on how to use sketchup to create a model in gazebo and render the scene in vray 3.4.

Model in gazebo describes a physical object that contains dynamic, kinematic, and visual properties. Besides, a model may contain one or more plugins which impact the behavior of the model.

To create the model other plugin & tools like Su4 to component, mirror, 1001 tool are also used.

To have the complete process, go through the following sketchup video tutorial.

How to use sketchup to produce a model in Gazebo

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Published By
Arka Roy
http://www.sketchup4architect.com
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Bezier Triangle Tool – The newest sketchup extension

Bezier Triangle Tool is the newest sketchup extension to generate and edit flatten nonrational and rational Bézier triangle surfaces.

This extension is developed by Jacob Samuel and compatible with SketchUp 6, SketchUp 7, SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016, SketchUp 2017.

These surfaces can be scaled infinitely to facilitate creating more normal and complicated surfaces.

This extension is suitable to design structures without having a notably rectangular structure, and so rectangular patches are not treated as a natural choice for creating models of these complex geometries. They provide themselves simply to patches on spheres or quadrics.

The Bezier Triangle Tool is available in the Draw menu and in the Right Mouse Context Menu as soon as a Bezier triangle is produced or edited apply this tool is chosen.

By selecting Draw->Bezier Triangle, a default rational Bezier triangle will be drawn around the origin and keep you into the editing tool for the newly drawn surface.

Select a current Bezier triangle drawn/edited with this tool and applying Edit Bezier Triangle in the Right Mouse Button context menu will also set off the editing tool for the chosen triangle.

ith the purpose of altering the weight of a non-end control point, hover the cursor over the control point to alter the weight of it so as to highlight it in green, put the new weight required for it, devoid of shifting the cursor away from the control point, and press enter or return to modify the shape of the triangular surface.

With the editing tool, it is also possible to choose either one of the 10 control points or one of the 18 lines of the control grid which are shifted to control the Bezier triangle as per your requirements.

Inferencing is also possible when the chosen point is shifted together with inference locking with the Shift key. If the Esc key is pressed throughout a move, the surface will reset to the way it was prior to the move initiated.

Download the plugin from extension warehouse extensions.sketchup.com

Bezier Triangle Tool – The newest sketchup extension

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Published By
Arka Roy
http://www.sketchup4architect.com
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